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Hello/ AoM strategies

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Chambz:
Hey everyone, I've just recently gotten into the roguelike genre when I started playing crogue on my calculator. I recently beat doomrl on ITYTD (yeah, I know) and was wondering what people do for AoM?  I usually go SoG>SoG>dualgunner then maybe eagle eye once or twice and then it varies. I guess people thought cateye was good, but I guess they changed it because I've never gotten a monster to ignore me. Anyways, last time I got right past city of skulls and ended up running out of ammo =/ I've read up on tips and tricks and have tried lots of them, but they just don't seem like they're enough to do certain things. Such as... beat AoB. I know it's been done, but I either have horrible luck or something just isn't going right.


Tl;dr:   Strategies you use, specifically for AoM. Also, great game you have here. REALLY enjoying it.

Titt:
By AoM you mean Angel of Marksmanship, right? Sometimes people write AoM for Angel of Masochism.

On Angel of Marksmanship I go SoG, SoG, Dualgunner, EE, SoG, EE--sometimes taking the EE earlier, depending on the game. After that I go with some levels of SoB if I have found a good artifact pistol like the Beretta and not many mods, or two levels of Finesse and then Whizkid if I have found enough good (damage is best, speed comes next) mods that my advanced pistol is getting nearly full of mods. Once you get SoG*3, Dualgunner, and EE*2, you're set up to be deadly enough that you won't need TaN or Ironman traits, since you're probably going to be at least as deadly as a chaingun-based character until the end of the game.

For purposes of learning to play DoomRL well, it helped me a lot to play some games where I got Intuition*3, though, and learned to kill things without seeing them. For Angel of Marksmanship you could try SoG, SoG, Dualgunner, EE, SoG, EE, and then three levels of Intuition--you would get to play the last few levels of the game with Int*3 in this way. Or you could play a non-challenge game, get the chaingun ASAP, and play EE, EE, and then immediately three levels of Intuition. You will need to pick up all the ammo you can find (this kind of "blind-fighting" uses a lot of ammo), but learning to fight monsters that are outside your field of vision is very valuable. After that, you will learn to do it without the third level of Intuition, by listening (with stereo headphones) to what direction monsters are coming from, and then firing into spaces they might be in that you can't see--you will hear their "pain" noise when you hit. With some practice this becomes a very valuable technique and you won't need to invest three levels of traits into Intuition to do it.

Blade often takes a level of Cateye in his posted games. I haven't found this so useful but Blade is a much better player than I am, maybe he can explain how it's useful.

Anyway, Angel of Marksmanship is much easier once you have some practice at killing monsters before you see them.

Blade:

--- Quote from: Titt on May 28, 2008, 16:10 ---Blade often takes a level of Cateye in his posted games. I haven't found this so useful but Blade is a much better player than I am, maybe he can explain how it's useful.

--- End quote ---

2 levels to be correct.) But not in all games, only in tough ones, where i'm in trouble with meds and/or ammo. Why - because:
1) You don't suffer 50% to-hit out-of-range penalty when firing monsters that are outside your normal LoS, but inside your CatEye LoS. As result - more damage to them and less ammo loss for you. Also EE*2 is enough to hit quite often.
2) You can see monster without him seeing you. If you are sure that you rocks, you can start firing and he will need to spend 1 or 2 turns walking in your direction to at least see you. If you are not sure in your victory, you can fully avoid him(because he haven't seen you, so he won't follow you), or you can remember where he is standing(or approximately in which area he is moving), move several steps back, and then cover all this area with lead.

Imho it's the most usefull trait because no other trait increases your survivallence chances so greately.

Chambz:

--- Quote from: Blade on May 28, 2008, 18:17 ---2 levels to be correct.) But not in all games, only in tough ones, where i'm in trouble with meds and/or ammo.

--- End quote ---

Even in the newest version? I guess I didn't know there was a cateye two... but I guess I haven't gotten that far with that build.

@ Titt, I ran out of ammo completely in my most recent run on AoMarksman. I guess I could have probably gotten a bit more ammo in the earlier levels, but I don't think much more. I also forgot about the sound thing but you can't really do it in AoM anyways... I've tried giftdropping for AoB at least which works well unless they've already decided to guard something else.

And I guess I am really unlucky or doing something wrong because I have only found two uniques ever. I found trigun once when it was completely useless to me and then butchers cleaver in AoM...

Chambz:
Sorry for the double post, guys. I just beat AoM and with probably 700 bullets to spare...
my build was SoG>SoG>Dual>SoG>EE>SoB>SoB>EE>Cateyex2

Thing is, only unique I found was freakin phaseboots on like level 20... How do you guys find stuff??

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