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DoomRL (v.0.9.8.10) roguelike post-mortem character dump
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Rick Jehon, level 9 Imp Corporal, killed by a mancubus
on level 20 of the Phobos base.
He survived 93845 turns and scored 57685 points.
He didn't like it too rough.
He killed 454 out of 458 hellspawn. (99%)
He was a real killing machine...
He was an Angel of Marksmanship!
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health -5/50 Experience 35156/9
ToHit +0 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Tough as nails (Level 2)
Son of a bitch (Level 3)
Son of a gun (Level 3)
Dualgunner (Level 1)
SoG->SoG->DG->SoG->SoB->SoB->SoB->TaN->TaN->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [2/4] (33%)
[b] [ Weapon ] Trigun (3d6) [6/6]
[c] [ Boots ] plasteel boots [4/4] (82%)
[d] [ Prepared ] Grammaton Cleric Beretta (1d8)x3 [18/18]
-- Inventory -------------------------------------------------
[a] blue armor [2/2] (100%)
[b] blue armor [2/2] (100%)
[c] red armor [1/4] (3%)
[d] 10mm ammo (x44)
[e] 10mm ammo (x100)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] 10mm ammo (x100)
[i] 10mm ammo (x100)
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] homing phase device
-- Kills -----------------------------------------------------
92 former humans
46 former sergeants
14 former captains
101 imps
48 demons
70 lost souls
15 cacodemons
11 barons of hell
8 hell knights
5 arachnotrons
1 former commando
9 pain elementals
2 arch-viles
8 mancubi
3 revenants
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 6 he stormed the Chained Court.
On level 13 he found the Trigun!
On level 15 he he found the City of Skulls.
He nuked level 15!
He wiped out the City of Skulls.
On level 17 he found the Grammaton Cleric Beretta!
On level 20 he finally was killed by a mancubus.
-- Messages --------------------------------------------------
mancubus. There is rocket (x3) lying here.
Fire -- Choose target... The missile hits the mancubus. The missile hits
the mancubus. The missile hits the mancubus. The missile hits the
mancubus. There is rocket (x3) lying here.
Fire -- Choose target... The missile hits the mancubus. The mancubus dies.
The missile hits the mancubus. The mancubus fires! Boom! Boom! Boom!
You stop running.
Fire -- Choose target... The missile hits the mancubus. The missile hits
the mancubus.
Fire -- Choose target... The missile hits the mancubus. The missile hits
the mancubus.
The mancubus fires! Boom! Boom! Boom!
Do you want to use the dangerous Angel Arm?? [Y/n] You reload the Trigun
with 10mm ammo. You reload the Grammaton Cleric Beretta with 10mm
ammo. The mancubus fires! Boom! Your red armor is damaged! Boom! Boom!
-- General ---------------------------------------------------
Before him 33 brave souls have ventured into Phobos:
31 of those were killed.
And 2 couldn't handle the stress and committed a stupid suicide.
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The good luck: Finding the Trigun before going to Hell, and the Grammaton Beretta while in Hell. Somehow, Archviles don't sound quite as scary when you have the combined forces of Vash the Stampede and John Proctor dealing 3d6+6 and (1d8+6)x3 per burst of fire (for an average of 48 damage, if my math is right). Didn't quite get to test that mini-arsenal on the Cyberdemon.
The bad luck: Getting cornered by mancubi. Near barrels. Going down with so many large medpacks on me wasn't exactly fun, either. Probably would have been helped if I had the Antifreak Jackal spawn, but with this incarnation of Rick Jehon's luck, it probably would have spawned eventually. =p
Memorable Moment: Getting to the City of Skulls with a thermonuke, and shouting "Yeah! Motherfuckers OD'd!" after surviving the ensuing explosion. (This was revenge for my last character, who got torn apart at the City while reloading his guns.)
Observations: When dualgunning with the Grammaton or the Trigun, put the SUPRE SPESHUL gun in your Prepared slot, otherwise you don't quite get the intended effect of Special Reloading. (The Grammaton went in the Prepared slot because the Special Reload changes its fire mode. The Trigun's Special Reload is the Angel Arm, which refusing simply reloads both guns for you.)
Obliterating a bonus level also destroys your reward (not that I was planning on using the BFG , but I wound up destroying the Angelic Armor in one playthrough. O well, at least those Archviles went down for the count.)
The Halls of Carnage and The Wall both spawned in this playthrough, but I didn't go through them (no rockets, and I was aiming for 100% kill rate.)