there are many traits in this game, but to survive there are only a few that are truly useful... so either make it that you get 2 points per level, or you level up faster. and make monsters stronger too!
so you can be creative with the combinations of traits without being forced to take EE or TAN as starting traits...
if u going melee, u are forced to get brute and EE then defence types... why not start with brute and EE then go for other fun stuff?
like i said, there would be a need to balance things out a little bit, like you cant double upgrade a skill in one level, u have to reach 2 levels to get the second level of SOB for example.
and there are so many rare items in this game that we barely ever see, when we get them we have this small sense of satisfaction... now me as a item collector in many games, i like keeping track of the history of items i have ever gotten, so in the main menu it would be cool to have a "collection" tab to see all the monsters we have killed % of discovered monsters and items, floors too! bit like the castlevania series :)
so now it would be fun to start searching for items and trying to clear rooms
ROOMS:60% completion
Hells arena(C)
The wall
rooms that were completed have a C or something to represent its clearing. and maby when you highlight the floor name theres a short personal description made by the creator :)
Hells arena:
The very first special floor where you are challenged for a price.
something like that
what do you guys think?