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Author Topic: [M|95%|YAVP] Shotguns don't suck!  (Read 2219 times)

Jarkko

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[M|95%|YAVP] Shotguns don't suck!
« on: December 30, 2008, 10:34 »

--------------------------------------------------------------
 DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------

 Timo Viitanen, level 11 Human Soldier, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 196534 turns and scored 102299 points.
 He didn't like it too rough.

 He killed 599 out of 628 hellspawn. (95%)
 He held his right to remain violent.


-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
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  #........###.........#...........###..............###......
  #........#>#.........#............................###......
  #........###......................................###......
  #..........................................................
  #..........................................................
  #.....X......}...........................................##
  #.........................................###..###.......##
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 44/70   Experience 52388/11
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 2)
    Hellrunner     (Level 3)
    Tough as nails (Level 3)
    Reloader       (Level 2)
    Shottyman      (Level 1)

  Rel->Rel->SM->HR->HR->HR->TaN->TaN->TaN->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [2/4] (36%)
    [b] [ Weapon     ]   advanced rocket launcher (6d9) [0/1] (D3S1)
    [c] [ Boots      ]   modified protective boots [2/2] (60%) (M)
    [d] [ Prepared   ]   modified double shotgun (6d3)x3 [2/2] (S1)

-- Inventory -------------------------------------------------

    [a] modified BFG 9000 (10d8) [26/130] (M1)
    [b] advanced BFG 9000 (10d8) [50/130] (M1)
    [c] modified red armor [2/4] (45%) (M)
    [d] Angelic Armor [1/6] (25%)
    [e] shotgun shell (x58)
    [f] shotgun shell (x70)
    [g] shotgun shell (x70)
    [h] shotgun shell (x70)
    [i] rocket (x7)
    [j] rocket (x14)
    [k] small med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] homing phase device
    [s] thermonuclear bomb
    [t] thermonuclear bomb

-- Kills -----------------------------------------------------

    99 former humans
    69 former sergeants
    28 former captains
    75 imps
    51 demons
    55 lost souls
    39 cacodemons
    23 barons of hell
    1 Cyberdemon
    19 hell knights
    6 arachnotrons
    6 former commandos
    3 pain elementals
    11 arch-viles
    5 mancubi
    6 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 10 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he ventured into the Halls of Carnage.
  On level 18 he found the Grammaton Cleric Beretta!
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 You reload the rocket launcher with rocket. The Cyberdemon fires! You are
 hit!
 Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
 reloads his rocket launcher.
 The Cyberdemon fires! Boom!
 You reload the rocket launcher with rocket.
 Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
 fires! You are hit! Your red armor is damaged!
 You reload the rocket launcher with rocket.
 Fire -- Choose target... You hear an explosion!
 The Cyberdemon fires! Boom!
 You reload the rocket launcher with rocket. The Cyberdemon reloads his
 rocket launcher.
 The Cyberdemon fires! Boom!
 Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon

-- General ---------------------------------------------------

 Before him 2 brave souls have ventured into Phobos:
 2 of those were killed.

--------------------------------------------------------------
Every year during christmas I visit my parents house and play roguelikes on their old computer. So again this year it was time for another round of DoomRL.

I, like so many others, have been brainwashed into thinking that the only way to play doomrl is the rapidfire way of picking EE, SoaB and TH and blasting away with chainguns and plasma rifles. So I decided to give the shotguns a try, being inspired by some posts by Thomas and others on these forums.

My first two guys couldn't make it past Hell's Arena, but this guy found a combat shotgun and a blue armour before the arena so it was pretty doable. I used a double shotty and a rocket launcher as my main weapons, also carried around a chaingun and one slot of ammo but dumped them after a few levels since I didn't use the gun once.

This game didn't feel too hard, I can't remember any really tight spots and at worst I was probably down to two or three large medpacks in my inventory. This game also felt more like DOOM, "strafing" imps and barons with the shotgun! Everybody ought to give shotguns a try.

First time I saw the lava pits, I was prepared for a while but lost a couple suits due to lava appearing from levers so couldn't do the level, and that's probably why I only got 95%.
Logged

ParaSait

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Re: [M|95%|YAVP] Shotguns don't suck!
« Reply #1 on: December 30, 2008, 11:08 »

Agreed, Combat and Double shotgun don't suck. It's just that NORMAL shotgun...
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