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Doom maps in DoomRL

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myuzinn:
I was wondering what Doom1/2 maps would look like in DoomRL. So I tried converting one.

Doom2 Map01:



                         #####                       
                 #########?+[#                       
                ##จจจจจจจจ??+#                       
               ##จจจจจจจจจจ??#                       
               #จจจจจจจจจจจจ##                       
               #จจจXX&จXXจจจ#                       
               #จจจจ#จจ#จจจจ#                       
               #จจจXXจ&XXจจจ#                       
               #จhจจจจจจจจhจ#                       
               #จจhจจiiจจhจจ#                       
               #จจจจจจจจจจจจ#                       
               ##จจจจจจจจจจ##                       
                #จจจจจจจจจจ#                         
                ##จจจจจจจจ##                         
                 #จจจจจจจจ#                         
                 ####++##########                   
                #####จจ####จจจ#จ##                   
                #จจจจhจจจiจจ^จ?จจ#                   
                #จจจจจhจhจจจ^จ?จ}#                   
                #จจ#####จจ#จจจ#จ##                   
                #จจ#   #จจ#######                   
                #จจ#   #จจ#                         
   ##############จจ#####จจ#                         
   #จจจจจจจจ##|จจจจจจ^##จจ#      ###                 
  ##จ,,,,,,,##จจจจhจจจ##จi#     ##>##               
  #จจ,,,,,,,##จจจhจจจจ##จจ#     #|i+#               
 ##จ,,,,,,,,#จจจจจจจ+จจ#hจ#     ##+##               
 #จจ,,,,,,,,#จจ#จจจจ#จจ#จจ########จ##               
##จ,,,,,,,‡‡##จจจจจจจจ##จจจจจจจจจจจจ####    ###     
#จจ,,,,,,‡‡/###จจจจจจ##จจจจจจจจจจจจจจ‡i#   ##,#     
#จ,,,,,,,‡จจ####จ@จจ##จจจจจจจจจจจจจจจ###  ##,,#     
#จ,,,,,,,‡จจจจจจจ#####จจจจจจจจจจจXจจจ#   ##,,,#     
#จ,,,,,,,‡จจจจจจ##&i+iiจจXจจจจจจจจจจจ#####,,,,#     
#จจ,,,,,,‡‡จจจจ#######iจจจจจจจจจจจจจi++##,,,,,#     
##จ,,,,,,,‡‡####    ##จจจจจจจ#จจจ#จจi###?,,,,,#     
 #จจ,,,,,,,,#        ##จจจจจจ#XXX#จจ###???,,,,#     
 ##จ,,,,,,,,#         ########จจจ#?###,,??,,,,#     
  #จจ,,,,,,,#        ##}|,,,,,,จจจจจจ,,,???,,,#     
  ##จ,,,,,,,#       ##ii,,,,,,,,จจจจ,,,,???,,,#     
   #จจจจจจจจ#       #,ii,,,,,,,,,,,,,,,,???,,,#     
   ##########       #,i,,,,,,,,,,,,,,,,,???,,,#     
                    #,,,,,,,,,,,,,,,,,,????,,,#     
                    #,,,,,,,,,,,,,,,,,,????,,,#     
                    #,,,,,,,,,,,,,,,,,?????,,,#     
                    #,,,,,,,,,,,,,,,,,?????,,,#     
                    #,,,,,,,,,,,,,,,,??????,,,#     
                   ##,,,,,,,,,,,,,,???????,,,,#     
                   #????,,,,,,,,??????????,,,,#     
                  ##?????????????????????,,,,##     
                  #,,???????????????????,,,,##     
                 ##,,,,????????????????,,,,##       
                 #,,,,,,,???????????,,,,,,##       
                 #,,,,,,,,,,????,,,,,,,,,##         
                 ###,,,,,,,,,,,,,,,,,,,,##         
                   ###,,,,,,,,,,,,,,,,,##           
                     ###################           

It's mostly to scale - it may look a bit stretched compared to the original due to the font. I'm not using the 80x25 terminal size obviously. Also, the bottom of it seems to have been cut off for some reason, probably went over some kind of limit.

The ‡ symbol means fence (can shoot/look through, can't pass); The purple ? symbol represents a (secret) door that gets opened via a lever/switch or running over a trigger of some sort. The X symbol means an unclimbable raised platform. I should put some more X's in a couple places, but I can't be bothered.

Some of the items and monster spawn points have been shifted/omitted to keep the level layout clearer.

Errors are likely.

Fiddled with the color values, noticed that DoomRL exports several color values wrongly. Ie: imps and doors get "brown" but end up looking red, whereas "olive" looks more like the in-game color.

raekuul:
Thank you for telling me about that armor and shotgun location. Now I can get a higher score.

On topic: I tried it the other way around - copying and running the DoomRL wad file. Didn't work.

ParaSait:

--- Quote from: raekuul on January 05, 2009, 21:19 ---On topic: I tried it the other way around - copying and running the DoomRL wad file. Didn't work.

--- End quote ---
Well, I hope you didn't EXPECT that to work, don't you? =P

Nice idea though, that map thing will be nice when modding is going to be possible.

ZZ:
I like the idea but many of Doom maps could not fit into the DooMRL because of triggers, lifts, fences, at last heights. It would be nice inplementing a Diz level instead of Spider's Lair but I think it wont' fit.

Visalos:

--- Quote from: raekuul on January 05, 2009, 21:19 ---Thank you for telling me about that armor and shotgun location. Now I can get a higher score.

--- End quote ---

you didn't know about the armor or the shotgun? how about the RL and the chainsaw? 100% secrets on Hangar is vital if you aren't cheating...well, you can skip the stimpack :P

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