DRL > Requests For Features

New unique items

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ChaoticJosh:
phaseshift 'set'? Like, wearing both the armor and boots will do that?

Either way, I don't think acid and lava are such a big deal that it would be an "I win" button.

thelaptop:

--- Quote from: ChaoticJosh on February 21, 2010, 18:58 ---phaseshift 'set'? Like, wearing both the armor and boots will do that?

Either way, I don't think acid and lava are such a big deal that it would be an "I win" button.

--- End quote ---
Yes.  Acid and lava can get in the way if you like using AoE weapons, or if you are fighting many Mancubi at the same time -- they wreck the room you are in pretty badly, and if you have barrels around -- have fun.

But more importantly, ability to cross acid and lava pools open up new tactical possibilities that can make use of the greater manoeuverability that allows better cover against cretins that fear to tread on those tiles.

raekuul:

--- Quote from: ChaoticJosh on February 21, 2010, 18:04 ---Levitation Boots
Unique Boots
Inv. Description: I hope they aren't cursed! (Nethack reference)
Protection: 0/0
durability: N/A
Move Speed: 0%
Knockback: +50%
Moddable: No
Special: When worn, you can walk over acid and lava without taking damage, since you're floating over them.

--- End quote ---

Uh, no. Not for both acid and lava. There is still such a thing as convection. If it's only valid over acid, I can handle that.

Fanta Hege:
Boots of waterwalk
Unique

Protection; 3/3
Durability; 150%
Movespeed; 10%
Knockback; -5%

Special; When worn, allows you to move double speed on water tiles.

thelaptop:
Spiked boots (hint: the spikes are inside the boots)
Unique

Description: "What, do you mean you don't like pain?"
Protection: 3/3
Durability: 100%
Movespeed: +15%
Knockback: -100%

When worn normally, causes 1 HP deduction per 5 turns.  If playing Angel of Masochism, does not cause HP deduction but provides +2 to protection on feet.  Cannot be removed once worn in either case.

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