DRL > Requests For Features
New unique items
Passionario:
And while we're discussing shotguns, here's a unique version of the normal one:
Phase Shotgun
Damage: 6d4
Clip size: 1
Base fire time: 0.8
Base reload time: 1.0
Special: Phase Shotgun ignores walls and doors. Yes, this means that you can hit monsters on the other side of the wall/door without retribution. Mind, it doesn't bypass barrels...
Blade:
--- Quote from: Thomas on April 29, 2009, 02:25 ---EDIT: Post ninja'd by:
--- Quote from: Blade on April 29, 2009, 02:24 ---Sorry, but already was suggested something like that. But still we need some unique shotguns, so all suggestions on this topic are welcomed.
--- End quote ---
Hm? I must've missed this. Where is it?
--- End quote ---
I don't remember exact location, but i remember that there were several suggestions of triple-barreled shotgun.
--- Quote ---Phase Shotgun
Damage: 6d4
Clip size: 1
Base fire time: 0.8
Base reload time: 1.0
Special: Phase Shotgun ignores walls and doors. Yes, this means that you can hit monsters on the other side of the wall/door without retribution. Mind, it doesn't bypass barrels...
--- End quote ---
Sounds a bit overpowered, but it may work. Idea interesting indeed.
metroidRL:
--- Quote ---Phase Shotgun
Damage: 6d4
Clip size: 1
Base fire time: 0.8
Base reload time: 1.0
Special: Phase Shotgun ignores walls and doors. Yes, this means that you can hit monsters on the other side of the wall/door without retribution. Mind, it doesn't bypass barrels...
--- End quote ---
Sounds a bit overpowered, but it may work. Idea interesting indeed.
[/quote]
but with intuition(3) is toooooooo overpowered (you now why)
Visalos:
--- Quote from: metroidRL on April 29, 2009, 12:16 ---
--- Quote ---Phase Shotgun
Damage: 6d4
Clip size: 1
Base fire time: 0.8
Base reload time: 1.0
Special: Phase Shotgun ignores walls and doors. Yes, this means that you can hit monsters on the other side of the wall/door without retribution. Mind, it doesn't bypass barrels...
--- End quote ---
Sounds a bit overpowered, but it may work. Idea interesting indeed.
--- End quote ---
but with intuition(3) is toooooooo overpowered (you now why)
[/quote]
Not really, shotguns STILL lose damage with range. 5-6 squares out and often monsters take no damage at all.
Thomas:
--- Quote from: Visalos on April 29, 2009, 15:24 ---
--- Quote from: metroidRL on April 29, 2009, 12:16 ---
--- Quote ---
--- Quote ---Phase Shotgun
Damage: 6d4
Clip size: 1
Base fire time: 0.8
Base reload time: 1.0
Special: Phase Shotgun ignores walls and doors. Yes, this means that you can hit monsters on the other side of the wall/door without retribution. Mind, it doesn't bypass barrels...
--- End quote ---
Sounds a bit overpowered, but it may work. Idea interesting indeed.
--- End quote ---
but with intuition(3) is toooooooo overpowered (you now why)
--- End quote ---
Not really, shotguns STILL lose damage with range. 5-6 squares out and often monsters take no damage at all.
--- End quote ---
QUOTE TUNNEL
Also a correction: Shotguns can damage things out of your LOS (for 1-2 traitless damage, but that's neither here nor there) so they'd have to have an effective range of at least 10 squares. Double Shotguns are the only ones that can't reach more than 6 squares.
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