DRL > Requests For Features

New unique items

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Fanta Hege:
So I recall there hasn't been many unique boot ideas;

Boots of Polarity
"Emits a weird aura"

[1/1] durability
0% speed
0% knockback

Special; Whopping 25% to all resistances.

Basicly, nothing special for being boots boots, however, extreemly nice for more defense.

Reference; HoM&M3

Ander Hammer:
Though I understand the intent, I think right now the resistances given by boots apply only to hurtfloors.

Uranium:
Meteor Armour (exotic)
2 armour value, 10% bullet and melee, 50% fire resistances.
When it becomes damaged (when you receive the message "Your meteor armour is damaged!", produces a rocket explosion centred on you (this hurts you, but then you've got fire resistance, haven't you?)
When it is destroyed, produces a shockwave pack explosion on you.

Useful for berserkers.

ParaSait:
+ Vile Skull
A unique Skull item, which has the effect of reviving every corpse in your view (minus the ones that archviles cannot revive either), but the enemies will fight on your side and stay near you. Probably complex to implement since it'd need code to let enemies fight each other if not yet present... but hey, doesn't it just sound like such an epic idea? :D

! Demolition Ammo Chain
We have specials of like every type of thing now, so why not of the new ammo chains? This is an ammo chain which contains ammo that works as if your weapon had a demolition ammo mod.

+ Protector
When this item is used, it will spawn a protective robot on your side, which attacks enemies with a few plasma shots if one is sighted by it. It's ignored if it's in your own line of fire. It's tough to destroy too, but it will not follow you to the next level.

^ Doomsphere
(Originally from skulltag) This exotic powerup will make the screen go red like a berserk pack, and for as long as it lasts it will double the damage you deal. (in ST it's quad damage, but this is probably overpowered in DoomRL :P)

Ander Hammer:

--- Quote from: ParaSait on September 06, 2011, 19:14 ---+ Vile Skull
! Demolition Ammo Chain
+ Protector
^ Doomsphere

--- End quote ---

Neat ideas, sure. Could even add a rare, unique ammo chain that pretty much works like it's nano-modded, though I don't know how overpowered it would be to have a bottomless magazine, albeit one that has to regenerate.

Why not just make it a Quad, though? Could make the powerup and screen brown, since there's only one other brown powerup, iirc. Have the powerup be rare and short-lived. It would be hard enough to get dangerous enemies clustered nearby, yet not able to punish your dash for the quad.

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