DRL > Pre-0.9.9
[H|98%|YAVP] First win on hard for me - pistols!
Zi:
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DoomRL (v.0.9.8.10) roguelike post-mortem character dump
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Z2, level 12 Cacodemon General, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 189518 turns and scored 171732 points.
He wasn't afraid to be hurt plenty.
He killed 626 out of 634 hellspawn. (98%)
He held his right to remain violent.
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 42/50 Experience 62303/12
ToHit +6 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Tough as nails (Level 2)
Son of a gun (Level 3)
Eagle Eye (Level 3)
Dualgunner (Level 1)
Intuition (Level 3)
SoG->SoG->SoG->DG->EE->EE->Int->Int->Int->EE->TaN->TaN->
-- Equipment -------------------------------------------------
[a] [ Armor ] Necroarmor [1/6] (22%)
[b] [ Weapon ] fastload rocket launcher (6d6) [0/1]
[c] [ Boots ] modified plasteel boots [8/8] (80%) (P)
[d] [ Prepared ] modified BFG 9000 (11d8) [20/100] (D1)
-- Inventory -------------------------------------------------
[a] advanced pistol (2d4) [8/8] (S2M1A1)
[b] modified pistol (2d4) [6/6] (S1)
[c] 10mm ammo (x73)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] rocket (x4)
[g] rocket (x10)
[h] rocket (x10)
[i] rocket (x10)
[j] rocket (x10)
[k] power cell (x5)
[l] small med-pack
[m] large med-pack
[n] Gothic Boots [10/10] (200%)
-- Kills -----------------------------------------------------
58 former humans
78 former sergeants
28 former captains
110 imps
47 demons
75 lost souls
36 cacodemons
20 barons of hell
1 Cyberdemon
22 hell knights
21 arachnotrons
7 former commandos
8 pain elementals
12 arch-viles
22 mancubi
18 revenants
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
On level 4 he stormed the Chained Court.
On level 11 he ventured into the Halls of Carnage.
On level 20 he entered the Vaults.
He came, he saw, but he left.
On level 21 he found the Necroarmor!
On level 23 he entered the Lava Pits.
On level 23 he found the Gothic Boots!
He managed to clear the Lava Pits completely!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
fires! You are hit! Your Necroarmor is damaged! The Cyberdemon
reloads his rocket launcher.
You use a large med-pack. You feel fully healed.
You reload the rocket launcher with rocket. You are hit! Your Necroarmor
is damaged!
You use a large med-pack. You feel fully healed.
Fire -- Choose target... You hear an explosion! You are hit!
You reload the rocket launcher with rocket.
Fire -- Choose target... You hear an explosion!
You use a phase device. You feel yanked in an non-existing direction!
You reload the rocket launcher with rocket.
You use a small med-pack. You feel healed.
Your rocket launcher is already loaded.
Fire -- Choose target... You hear an explosion! You hear the scream of a
-- General ---------------------------------------------------
Before him 139 brave souls have ventured into Phobos:
119 of those were killed.
4 of those were killed by something unknown.
1 didn't read the thermonuclear bomb manual.
And 11 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 4 souls claim to have killed him...
4 killed the bastard and survived.
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--- End code ---
My first win on hard, once again with my beloved pistols. Numerically I still think max trait pistols are better dps/hitrate than max trait chaingun? The only downside is you can't keep another weapon in the prepared slot.
Also, I didn't get any unique pistols, which usually make a huge difference in a pistol marine's power. Lava pits at lev 23 were pretty useless, I should have just skipped it. Chickened out and used a few shots of BFG/rockets on Cybie - how would you deal with him with pistols? Plus his sight range seems to be 9 or something...hiding around corners doesn't help that much?
I think intuition's pretty useful - you can fire around corners without being spotted - the only pain is always having to re-aim the firing reticle/cursor after each shot. You need to keep a lot of ammo in reserve to do this though; lots of missed shots: I usually try to keep 600 rounds all the time, didn't see the wall this game so it took a lot more space. It's doubly annoying when you realize you're not making any progress because an arch-vile is resurrecting what you just shot ("Hey, how come the number of dots is still the same!").
I've never seen an invul globe on the 24th floor! Hrmmm....
raekuul:
Killing Cybie with Pistols? I laugh at the idea. We would need Cateye 4 in order to pull it off.
Kornel Kisielewicz:
How do you think people complete AoMr, huh? ;)
Edit : LOLWUT? or LMFAO! 2000th post! xD
raekuul:
--- Quote from: Kornel Kisielewicz on February 10, 2009, 09:19 ---How do you think people complete AoMr, huh? ;)
--- End quote ---
Good luck, Hellrunner, TaN, Armor and Replacement Armor, Strategy, Modded/Unique pistols, and at least two LMPs... or a thermie (and invuln) ;)
Styro:
I am surprised to see so many speed mods on your pistols. I generally consider speed to be the weakest mod for weapons. Particularly for pistols since your speed is lowered so much by the pistol traits already.
Am I missing something? Or did you just not find anything better?
My preference for pistols is:
Damage
Magazine
Reload
Accuracy
Speed
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