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Trait Build Orders (General)

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skarczew:

--- Quote from: raekuul on March 19, 2009, 14:45 ---Eagle Eye doesn't do the levers, that's intuition.

--- End quote ---
I have never said it does. Read carefully ;) .

Melon:

--- Quote from: raekuul on March 19, 2009, 05:33 ---In AoMr?

SoG > SoG > DG > SoG > EE > EE > CE > CE > SoB > SoB > SoB > TaN > TaN > TaN > Fin > Fin > WK > WK > Juggler

if you can manage to get all 19 Character levels.

CE takes preference over Int in AoMr due to sniping.

--- End quote ---
Juggler? What for?

Toan:

--- Quote from: Melon on March 20, 2009, 02:59 ---
--- Quote from: raekuul on March 19, 2009, 05:33 ---In AoMr?

SoG > SoG > DG > SoG > EE > EE > CE > CE > SoB > SoB > SoB > TaN > TaN > TaN > Fin > Fin > WK > WK > Juggler

if you can manage to get all 19 Character levels.

CE takes preference over Int in AoMr due to sniping.

--- End quote ---
Juggler? What for?

--- End quote ---

whizkid? mods are nice and all, but are they really neccessary? same with TAN. hmmm, i don't mind the whizkid so much as juggler....it's not like you'd have a 2 uniques or something, and even if you did, dualgunner means you never have to switch, unless you have like a Trigun and a Berretta

skarczew:
TaN increases survivability, so it is useful.

raekuul:
Everything after finesse is filler. It's highly unlikely that you'll be reaching CL 17 in an AoMr game.

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