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Trait Build Orders (General)

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Thomas:
Barons of Hell have atrocious aim, I'd be surprised if I got hit more than once for each BoH.
Arachnotrons have slightly better aim (And fire more projectiles, so you're bound to get hit eventually), but they have a horrible melee attack, which you can use to your advantage.

If there ever was so many high-level units that 4-5 shotgun blasts didn't suffice (Such events are rare, and usually involve Arch-Viles and Revenants rather than Arachs and BoHs), I'd probably just use the BFG. It's not like I'm using any cells on a plasma rifle, so using 80 cells in regular combat isn't as wasteful as it sounds, keeping in mind that if you play a shotgun game you need 0 cells to defeat the cyberdemon.

Elnar:

--- Quote ---4-5 shotgun blasts didn't suffice
--- End quote ---

8-10 for combat shotgun, 4-5 only for double, but getting close to 3-5 BoH or Arachnotrons in UV is suicide. BFG ... not good ... it destroy all usefull things in half of level. I think this build need some damage traits, for survival on later levels with shotgun only.

Thomas:

--- Quote from: Elnar on April 18, 2009, 01:57 ---
--- Quote ---4-5 shotgun blasts didn't suffice
--- End quote ---

8-10 for combat shotgun, 4-5 only for double, but getting close to 3-5 BoH or Arachnotrons in UV is suicide. BFG ... not good ... it destroy all usefull things in half of level. I think this build need some damage traits, for survival on later levels with shotgun only.

--- End quote ---
Keep in mind that even while wearing blue armor, a HR 3 shottyman will be running at double pace and have a 90-95% dodge chance while strafing, so approaching them is absolutely no problem.

As for killing them, that depends on the amount of arachnotrons, really. I've cleared 15-20 Hell Knights/BoHs with reasonably low cover (Read as: The Wall) using only a double shotgun and a large medpack. The arachnotrons are the annoying bit, cause unless you time your shots well you'll take 40% damage from every arachnotron while you stand still and shoot.

Also why would I care about destroying stuff at level 20? You should have everything you need to kill the cyberdemon by then, so you either kill everything through any means necessary (If you want a YAAM) or bolt for the stairs (If you don't want a YAAM). It's not like BoHs, revenants and viles drop anything good anyway.

Elnar:

--- Quote ---a HR 3 shottyman will be running at double pace and have a 90-95% dodge chance while strafing, so approaching them is absolutely no problem.
--- End quote ---
In normal difficulty only ... I trying complete AoB in UV(with 3 HR) and don`t see 90% dodge ... half of shots hit you character.

Thomas:
Really? Half? I find that you can dodge most shots even on nightmare, as long as you keep strafing.

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