DRL > Requests For Features

lighting and sight

<< < (4/5) > >>

JimmyJ:
Hmm, well, when you start up DoomRL it says some of what is new in the version, maybe next it can tell you of spectres?

Kornel Kisielewicz:
Specteres would be evil anyway, and be a endless source of YASDs. Even a simple representation, that they have the color of the floorwould be a great pain in the ass.

Obscillesk:
Pain in the ass yeah, but a very nice addition.  'Sides, the spectres weren't meant to be friendly guys originally, they'd be something to keep people on their toes at least.  Perhaps make it a challenge mode or a thing you can turn on/off in the config file (default as off)

Kornel Kisielewicz:
Quoting: ObscilleskPerhaps make it a challenge mode or a thing you can turn on/off in the config file (default as off)
Hmm, not such a bd idea. Or make them only appear on "Hurt me plenty" difficulty and above.

Obscillesk:
Actually, higher difficulty sounds prime, I like that.

Perhaps on the lighting effects, have it shorten your sight range a certain number of spaces.  Have it act as a new type of liquid in the way it lies on the level, or somesuch.  Attach a random number to the amount of shortening it causes to sight and you've got variable lights.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version