DRL > Requests For Features

lighting and sight

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Anticheese:
Come on.

Have you any idea how confusing it would be to be under attack and have the suspect to be a dot a slightly darker shade of gray?

I like the other option better.

Derek:
I think this is actually a pretty cool idea!  As long as it's not overused.  To have a few turns of light followed by a few turns of dark would be pretty intense.

Regarding the spectre, perhaps it could be handled similarly.  The monster could appear for a few steps, and then disappear for a few steps...

JimmyJ:
Quoting: DerekRegarding the spectre, perhaps it could be handled similarly. The monster could appear for a few steps, and then disappear for a few steps...

Come on.


Have you any idea how confusing it would be to be under attach and have the suspect to be a empty space?

It seems pretty hard to implement the spectre right now......

Kornel Kisielewicz:
It would be possible with graphics. But it might be painfull with ASCII :-/. If I only had another (or even better TWO) shade of gray :-/

Santiago Zapata:
An option would be to remap one the colors you dont use, (like lime green, pale blue, etc), on a windows shortcut so that it looks like another shade of gray; however that wouldn't work in full screen mode...

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