DRL > Requests For Features
lighting and sight
Anticheese:
Come on.
Have you any idea how confusing it would be to be under attack and have the suspect to be a dot a slightly darker shade of gray?
I like the other option better.
Derek:
I think this is actually a pretty cool idea! As long as it's not overused. To have a few turns of light followed by a few turns of dark would be pretty intense.
Regarding the spectre, perhaps it could be handled similarly. The monster could appear for a few steps, and then disappear for a few steps...
JimmyJ:
Quoting: DerekRegarding the spectre, perhaps it could be handled similarly. The monster could appear for a few steps, and then disappear for a few steps...
Come on.
Have you any idea how confusing it would be to be under attach and have the suspect to be a empty space?
It seems pretty hard to implement the spectre right now......
Kornel Kisielewicz:
It would be possible with graphics. But it might be painfull with ASCII :-/. If I only had another (or even better TWO) shade of gray :-/
Santiago Zapata:
An option would be to remap one the colors you dont use, (like lime green, pale blue, etc), on a windows shortcut so that it looks like another shade of gray; however that wouldn't work in full screen mode...
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