DRL > Requests For Features
[Balance] The BFG - Too Awesome to Use
Melon:
We still haven't got the thunderbolt though <:
aoanla:
--- Quote from: Kornel Kisielewicz on September 06, 2009, 05:12 ---Both BFG 9000 and 10K will be tweaked to increase their awesomeness (Ticket #90). Suggestions still welcome :)
--- End quote ---
Weeel. Essentially, there are 3 different BFGs in id's ouvre.
The BFG 2704 (and the BFG 10K from Quake 3) are basically plasma-gun-on-steroids. Massively rapid fire high-damage projectiles (which use up your ammo at an alarming rate).
The BFG 9k which we all know and love from Doom. Area effect on impact plus damage cone in direction the firer is pointing at time of impact.
The BFG 10k from Quake 2. Projectile which damages entities close to its trajectory before doing large area effect damage to things visible to both the projectile and the firer on impact.
I can't help thinking that the obvious way to make DoomRL's BFG 9k more awesome would be to introduce some emulation of the 9k "damage cone" from Doom. Perhaps the cone points in the direction you last moved, in addition to the area effect at the impact point?
The 10k in DoomRL is clearly close to the Quake 3 version, with massive rapid fire. Perhaps you could merge it with the Quake 3 version and add a "damage corridor" where entities close to the path taken by the projectile are subject to a certain amount of damage.
Journey:
I don't think "too awesome to use" applies here - isn't that when ammo is so precious/rare that the weapon is saved up and never used?
In any case, I can't comment about Doomishness, but the BFG9000 serves a useful purpose in the current game. It's a very powerful weapon against LARGE crowds (the rocket launcher frankly just isn't that powerful, and the range doesn't even compare), which is an incredibly useful utility. It's powerful no matter what trait build you are using, but does not benefit too much from a particular build (reloader does help), so it's a weapon that fits for everyone. (It's something you can use to fight Cybie with even if you have virtually no levels. Fighting Cybie with any other weapon class, you need traits.) And it can be useful very effectively to CURVE your shot around corners, to hit things despite a wall being between you and the target (the only other weapon that can do this: revenant's launcher). This is not the same as simply firing from behind cover.
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