DRL > Requests For Features
Spicing up Ao100
Melon:
--- Quote from: Aki on September 20, 2009, 05:44 ---How's this?
Yet to be named wolfenstein tribute:
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The capital S's are SS's. The o's are Officers. Both of these can be resurrected by arch viles.
The first H is Hans, and the last one is Mecha-Hitler.
I'm too tired to come up with stats and the like as yet, and can't think of a good way to make this shit color. If you guys like this, then i'll make a lever map outlining what levers break what walls (They're invincible, btw.)
EDIT: In addition, phase devices/nukes do not work and are consumed upon use, giving this message: "Your phase device/Thermonuclear Bomb fails! Those bloody Nazi's think of everything..." The walls are, unsurprisingly, unbreakable as well.
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Oh man, I do not know what you smoke, but can I have it twice?
Aki:
This is....surprisingly completable. If you can do N! AoB, you can do fucking anything
We've got Modded Uniques, and are considering making normal weapons with 4 mod slots.
All of the O's are Pain Elementals, btw.
Oh, and i'm thinking that Hitler should have 2 Forms, just like he did in Wolf3D, with the first one having 500 hp and 15 armour, the second having 100 hp and 5 armour.
And is twice as fast as AoD.
metroidRL:
this is my special level...... i called it "playground", appears after level 70
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the | are ammo for every weapon: rockets, power cells etc.
the ^ are supercharge globes, berserks packs, invulneravbility etc.
you must hit every switch to go to the exit..... homing phase devices and thermo's don't work it says: "the power of hell melt your homing phase device/thermonuclear bomb". levers can't be destroyed
well did you like it? :P
(note: the h's are former commandos)(note 2: the upper left wall is destroyed by the lever, then the lever in there destroy the center left wall, etc.)
the reward is a random unique weapon and the backpack.
Kornel Kisielewicz:
Piece of cake with a splash weapon :P
Fanta Hege:
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You feel a need to Go 2 It..
Rough mock up;
^'s are invulnerabilities, megaspheres or super charges depending on the diffuculty.
Ammo's are mostly rockets and cells, some shotgun ones here and there.
The weapon on the start is a BFG9000(advanced or regular), good luck grapping it.
h's are captains.
O's are pain elementals
Most of the walls are indestructable and all the levers are aswell, the doors also have to be punched or shot open.
The first lever esposes the BFG and the Mancubi. The two other levers at the bottom again do other things. The first lever after the spiders there opens all doors(!).
And the last lever at the lower down corner blows up the wall with the Barons and the Captains.
Regular destructable walls;
3 left sides of the Pain Elementals.
The lone wall of blocking at the down right corner.
The walls around the Captains.
Some of the walls near the spiders, can be chosen randomly
Yeah this is a bit of rough idea.
Might need a lot of tweaking to make working.
And I'm pretty sure most of the people know what this is based on. =P
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