DRL > Requests For Features

Special Level overhaul

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Malek Deneith:
My opionion:


--- Quote from: Aki on September 20, 2009, 06:07 ---The Chained Court should have no extra ammo and no chance of having a unique spawned.
--- End quote ---
If there is no extra ammo, there is no pull to go and kill cacos, simple. And there are no uniques possible on CC anyway

--- Quote from: Aki on September 20, 2009, 06:07 ---Hells Armory should be upped in difficulty.
--- End quote ---
Just no to this. It's enough we get Arachs/Cacos at such early stage (which can be a nasty surprise if you go there the first time)... plus it's a random level anyway, no need to make it even less visitable.

Fanta Hege:

--- Quote ---If there is no extra ammo, there is no pull to go and kill cacos, simple. And there are no uniques possible on CC anyway
--- End quote ---

I'm pretty sure I've found an unique armor there once in the down left* corner.


Anyway in my opinion;

Halls of carnage could do with a slight up in diffuculty or atleast some varitation with the only sergeants thing.

The Vaults seems a bit too luck oriantated. Some sort of an way to exit the middle place would be nice. Even if I'd have to sacrife HP or something. Its pretty anoying to be forced to suicide in a good succesfull run if your phase out fails.

Lava pits is amazingly boring and doesn't feel like its worth to visit at all. Its also anoying as its spawns so late that the reward doesn't seem so usefull, specialy if you happen to clear the mortuary before it.

Aki:

--- Quote from: Malek Deneith on September 20, 2009, 06:35 ---My opionion:


--- Quote from: Aki on September 20, 2009, 06:07 ---The Chained Court should have no extra ammo and no chance of having a unique spawned.
--- End quote ---
If there is no extra ammo, there is no pull to go and kill cacos, simple. And there are no uniques possible on CC anyway

--- Quote from: Aki on September 20, 2009, 06:07 ---Hells Armory should be upped in difficulty.
--- End quote ---
Just no to this. It's enough we get Arachs/Cacos at such early stage (which can be a nasty surprise if you go there the first time)... plus it's a random level anyway, no need to make it even less visitable.


--- End quote ---

Malek, I just found Necroarmor in the left-hand bottom corner. You can't tell me that there's no possible uniques.
And I'd think that the pull of the cacos is easy exp. I often go out of my way to kill them just because I end up taking little to no damage by the time I descend, and end up with a boatload more exp.

As for Hells Armoury, I have no problem whatsoever if I fuck around with doors and shoot around corners. We get Cacos on hells arena, so it is possible to deal with them (I really meant for the first part anyway. Former Foos are simply not a problem at that stage in the game, unless you increase their numbers or make some commandos...)

Malek Deneith:

--- Quote ---Malek, I just found Necroarmor in the left-hand bottom corner. You can't tell me that there's no possible uniques.
--- End quote ---
I stand corrected, I only got stuff from said corner rooms only once or twice so I didn't remember there was an armor among things there.


--- Quote ---As for Hells Armoury, I have no problem whatsoever if I fuck around with doors and shoot around corners. We get Cacos on hells arena, so it is possible to deal with them (I really meant for the first part anyway. Former Foos are simply not a problem at that stage in the game, unless you increase their numbers or make some commandos...)
--- End quote ---
I can deal with arachs/cacos in HArm too, but I still remember the difficulty jump and shock when they appeared there the first time. I'm probably starting to get boring by this point but we have to remember that not everyone has the same amount of skill - I consider myself mediocre player at best (especially if compared to people like Dervis or Thomas) and I'm fairly sure there are people worse or even much worse than me.

Aki:
I'd call myself the normal player - I don't play enough DoomRL and am too set in my own ways to get any better then generally playing on H,NTR. I usually have trouble with mass Arachs. The reason that HA is easy is due to the geometry of the level, more then anything else (and Aracnotrons not being able to open doors :P)

Until I start listening to tips and get better, i'd call myself a respectable benchmark of what's easy and what's not. I suck that much.

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