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Author Topic: Bug - Doors [FIXED]  (Read 2376 times)

Turgor

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Bug - Doors [FIXED]
« on: April 22, 2006, 13:21 »

on win98se, doomrl win version with sound and all the bells.

It is possible to close an open door when an item lies in the doorway. The item will remain where it is, on (in?) the now closed door.

I always assumed this was impossible.
« Last Edit: November 24, 2006, 12:10 by Kornel Kisielewicz »
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Anticheese

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Bug - Doors
« Reply #1 on: April 23, 2006, 00:29 »

Lets just assume that you hang your pistol on the doorknob then.

It wouldent make sense to have anything destroyed, In the real world everything in DoomRL would be very very durable, How many rocket launchers do you see getting crushed in doors?
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sn0rb

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Bug - Doors
« Reply #2 on: April 23, 2006, 07:29 »

You can close a door on yourself, too. =p
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Well, excuse me while I defy all laws of logic and science and do it anyway!

Anticheese

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Bug - Doors
« Reply #3 on: April 23, 2006, 09:02 »

Hmm, now thats a bug.
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Turgor

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Bug - Doors
« Reply #4 on: April 24, 2006, 00:27 »

Quoting: Anticheese
How many rocket launchers do you see getting crushed in doors?

Sure, they wouldn't get crushed, but the door would remain open in that case.

Quoting: sn0rb
You can close a door on yourself, too. =p

 Yeah i just noticed that too 0.o
Enemies still see you and shoot at you, but you can't get hit when you stand on a closed door. Pretty abusive bug i'd say.

Anticheese

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Bug - Doors
« Reply #5 on: April 24, 2006, 01:08 »

Well anything with a blast radius will hurt you and negate your cover...

Looks like another thing to make it into 0.9.9
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