Chaosforge Forum

  • April 27, 2024, 19:44
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: Post Mortems folder  (Read 5373 times)

Santiago Zapata

  • Temple Guardian
  • Backer
  • First Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 236
  • Roguelike Developer
    • View Profile
    • Slashie.net
Post Mortems folder
« on: April 30, 2006, 19:54 »

Would be nice if uppon death the mortems are archived on a folder with filenames made using the player name and his date of death
Logged
Slash (Castlevania, Metroid, Drash, ZeldaRL)
Temple of The Roguelike
Slashie.net

JimmyJ

  • Major
  • *
  • Offline Offline
  • Posts: 324
  • Integrated Circuit
    • View Profile
Post Mortems folder
« Reply #1 on: May 01, 2006, 01:14 »

I agree. All too often, a good mortem of mine gets wiped away!
Logged
Howdy.

Anticheese

  • Lieutenant Colonel
  • *
  • Offline Offline
  • Posts: 483
    • View Profile
Post Mortems folder
« Reply #2 on: May 01, 2006, 09:55 »

Thirded.

I feel it would be better though if the top 10 or so ones were accessible from inside the game.
Logged

Obscillesk

  • Corporal
  • *
  • Offline Offline
  • Posts: 42
    • View Profile
Post Mortems folder
« Reply #3 on: May 02, 2006, 03:22 »

Hah, pull a nethack where some demon randomly ropes you into conversation: "Hey, did you hear about (insert badass marine here)?  He totally pwned 14 levels of hell-infested Mars base and then was eaten by a Baron!"

Or is that not what you meant by accessible in game? :)

Btw, I dig the folder idea
Logged

JimmyJ

  • Major
  • *
  • Offline Offline
  • Posts: 324
  • Integrated Circuit
    • View Profile
Post Mortems folder
« Reply #4 on: May 02, 2006, 03:25 »

What about this : After about 15 entries to your mortem, every few marines have a chance of appearing in your game as a former! A former-human with POWER BABY!!!
Logged
Howdy.

agentCDE

  • Guest
Post Mortems folder
« Reply #5 on: May 02, 2006, 03:57 »

Bones files for DoomRL. That could be scary.

Imagine walking into the Phobos Arena to take down the Cyberdeamon... to face off against both the big baddie AND a former incarnation of yourself in a suit of red armor and pointing a BFG in your general direction...
Logged

Anticheese

  • Lieutenant Colonel
  • *
  • Offline Offline
  • Posts: 483
    • View Profile
Post Mortems folder
« Reply #6 on: May 02, 2006, 05:51 »

Quoting: Obscillesk
Or is that not what you meant by accessible in game? :)


I mean that in a main menu there would be a highscores option, With the potential to view the top mortems.

--

Quoting: agentCDE
a former incarnation of yourself in a suit of red armor and pointing a BFG in your general direction...


Thats not how bones files work.

They work by stripping your character of all his items, But he retains magic skills.

So lets just say you would have a heavily muscled ghost with the power to launch minor rockets or something.
Logged

Santiago Zapata

  • Temple Guardian
  • Backer
  • First Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 236
  • Roguelike Developer
    • View Profile
    • Slashie.net
Post Mortems folder
« Reply #7 on: May 02, 2006, 06:10 »

Quoting: agentCDE
Imagine walking into the Phobos Arena to take down the Cyberdeamon... to face off against both the big baddie AND a former incarnation of yourself in a suit of red armor and pointing a BFG in your general direction...


Would be great for an special level... a deadlier version of the Hell's Arena with your former characters armed with plasma guns and stuff depending on the level they died on.
Logged
Slash (Castlevania, Metroid, Drash, ZeldaRL)
Temple of The Roguelike
Slashie.net

Anticheese

  • Lieutenant Colonel
  • *
  • Offline Offline
  • Posts: 483
    • View Profile
Post Mortems folder
« Reply #8 on: May 02, 2006, 07:30 »

Urrgh..Cold chill.
Logged

Aerton

  • Elder Chaos Guard
  • First Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 205
    • View Profile
Post Mortems folder
« Reply #9 on: May 02, 2006, 10:45 »

Quoting: agentCDE
Bones files for DoomRL. That could be scary.


That  would be great!

Kornel, you are teasing us with Arena for so long...
Logged

agentCDE

  • Guest
Post Mortems folder
« Reply #10 on: May 02, 2006, 23:40 »

Quoting: Anticheese
Thats not how bones files work.


Eh, I was just using jimmyj's former marine and calling it a bones file, since that'd be the closest thing.

Though what you're describing sounds just like a revenant. Hm...

----
Quoting: Anticheese
They work by stripping your character of all his items, But he retains magic skills.


So THAT'S why all my ghosts seem to be wimps...

----

Quoting: Santiago Zapata
Would be great for an special level...


Nice! Perhaps the general level of the former marines should be around the level of the player? Perhaps slightly adjusted so that it's very hard, but doable.

It needs a good name though... Halls of the Forgotten?
Logged

Anticheese

  • Lieutenant Colonel
  • *
  • Offline Offline
  • Posts: 483
    • View Profile
Post Mortems folder
« Reply #11 on: May 03, 2006, 07:55 »

Hall of fallen heroes.

Just PLEASE dont give them rocket launchers or BFG's.
Logged

Aerton

  • Elder Chaos Guard
  • First Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 205
    • View Profile
Post Mortems folder
« Reply #12 on: May 03, 2006, 14:13 »

Quoting: Anticheese
Just PLEASE dont give them rocket launchers or BFG's.


I recall there was a Doom II mod (a 'hack' technically) that gave plasma rifles, rocket launchers and BFG to former humans and imps. It was fun, but completing even the first level was quite a challenge (I didn't knew about BFG FOV 'feature' at the time)...
Logged

Turgor

  • Elder Chaos Guard
  • Captain
  • *
  • *
  • Offline Offline
  • Posts: 260
    • View Profile
    • http://www.stichtingcavia.nl
Post Mortems folder
« Reply #13 on: May 03, 2006, 22:43 »

Hmm, could've sworn i posted here, but i guess i only talked about it on the chat..

Anyway, i'd like such a feature, and the bones files idea looks fun too. Except when it's implemented like nethack and you get all the stuff the former PC had. But when he has a bit of equipment based on the level you encounter him on it could be challenging and fun, without disrupting the inventory management too much.
Pages: [1]