DRL > Requests For Features
New Traits
ZZ:
Good idea of weapon spirit, I don't think that it's not balanced. If you have maximum of 2 squares knockback, it wouldn't make enemies don't appear near you. And DG isn't much a loss, I once took SoaG as starting trait and a blaster appeared at lvl1. No MGK, so I really took SoaG3+SoaB3. Died stupidly by a Arachno trap, but a ordinary enemy pack wouldn't take it.
The Master
Req:EE3+Mtrait
You're the true Master. If you have a master trait, you can have another. Block requirements are ignored for your current trait, and 1 of the blocked traits of any master trait is ignored too. Maybe unbalanced.
drugon:
For now there are too many rockets, that you just don't use. So what do you think about implemention of trait that (like in "Gunman Chronicles") will allow you to make grenades from rockets (will be act like shot with Revenant's Launcher, but 4d4), but with possibility that rocket may blows up in your hands while you convert it to grenade (like in "SoulFu")?
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