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Tips

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Satatik:
Place your tips in this thread.

TIPS: Hit tab to set tactics, I usualy have mine on cowardly, don't know the difference but it seems to make your person more carfull. I.E. Blow up a barrel and he moves to dodge it.

SHOTGUNS: They have KNOCKBACK! Pinkydemons are medium speed and can keep your pace. Use the combatshotty to fire and then retreat 1 square to load a shell, then fire again, you will quickly outpace him. Shotguns are easily the best weapons in the game if you use cover properly. Single and double shotty pale in comparason because of combat shottys tactical usefullness.

Save your rocket launchers for later, those baron of hells and hellkngihts are a bitch, often taking more than 3 rockets to kill, while you get 6 fireballs in your face in the process.

TRAITS: The cateye trait is the most important trait you can have, it increases your sight range. With it at its highest level, you can outrange those pasky former human captains and thier pesky chainguns, and see HUGE threats before they supprise YOU.

SOUND: Sound is very important in this game, with all the original doom sounds imported, and with directional relevance, listen.... even stop and hit the '.' button to wait a turn, just to hear the sounds. Listen for strength of sound, direction of sound, and type. If you hear a baron of hells roar real close and to the left a bit, and your near a door... back away... FAST, and hope they don't hear you or open the door.

Clear levels, don't just skip to the next one if its right in front of you. Try to get all the nice weapons.

Always enter the red stairs to go to secret levels. Like hells arena, and the chained court, and..... the WALL (OMFG HARD)

HELLS ARENA: Never enter it unless you have a combat shotty, with usualy 3-5 pinky demons, and 5-7 lost souls, and also 1-2 coacodemons, you better be able to move while shooting, helling dodge and outrange. This is very hard considering its available often just only on the second level....

Chained court: Very simple, grab a berserker pack, OWN PEEPS, gab another to heal to 100% rinse and repeat.

The WALL: OMFG AVOID UNLESS UBER EXPERIENCED. comes at around level 7-15 this is a very deadly place. When you enter there you are outside in a hellish area, with a wall in the distance covered in blood gore limbs and pools of blood below with the screams of hell knights in the distance... multiple ones... At first theres no way for them to get to you, but with a rocket launcher that can be solved quickly... Blow open the wall about 4 times, they will rush out. Almost 100% of the time completely owning you. 2 hell knights and 1 baron of hell I saw...

Phase devices: save these and use when in a SOL situation. But it may just put you right back into one.

Kornel Kisielewicz:
I LOVE this idea :-D. Please people post. Maybe some friendly individual could then compile it into a DoomRL strategy guide? *hint, hint*

I won't give away my tacticts, cause they'd definitively be spoilers :-/

I will only note on the tips that might not be valid in the future:
CatEye -- will be less usefull when the monster AI is upgraded, and the monsters will always attack a player if he shoots at him.

JimmyJ:
I always do hells arena on level 2 with just a pistol and a shotgun and i win...its NOT that hard

Satatik:
Not that hard? Pfft, yea right, try having 3 pinky demons rushing you, with a coacodemon 10 squares away, and 1 lost soul charging you with more around the corner and you only have 78% health. Then tell me you can win with a normal shotty and pistol. Rofl I know its possible, you just need to be stealthy, make sure fewer than 3 monsters aggro you.

With a normal shotty you are anchored in 1 place, you move and you cant shoot, you still need to reload, but with the combat shotty, run in a panic and shoot, then do it again. Retreat but still take them out. With a normal one you get killed to easily, you are to stationary.

But in my experience its impossible to outrun the fireballs, but you can dodge them, but it seems 8/10 times the people shooting you with the fireballs shoot at your feet for splash damage and they never go past you.

And Devs, can you please explain the effect of the tactics?

Satatik:
Not to double post, but yes, I wouldn't mind compiling a strategy guide :)

cratermaker@charter.net

AIM: Satatik

Just get a hold of me and we can discuss how you want to set it up and what format etc. Then we can proceed on doing a professional version for future releases.

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