DRL > Bug Reports

No sound/music in .9.9 Linux version

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thelaptop:
That's not good.  I can't seem to replicate it on my Xubuntu 9.10 install.  I wonder if there is something else I'm missing.  Can you post the contents of log.txt somewhere for tracing?  Thanks.

Vita:
http://pastebin.com/m1f4c9cd7 There you go. I just did a quick run where I let myself die on the first floor.

thelaptop:
Hmm.  According to the log, you toggled the music/sound when you started the game.  Could you post the log for the case where 1. doomrl.ini has "Sound = TRUE" and "Music = TRUE" and 2. you didn't toggle anything please?  If you toggle the sounds/music from OFF to ON mid-game, it doesn't really show up until the next level I think.  I'm going to try to get the Linux port maintainer involved -- he might have more ideas than me.

Agetian:
I recall having lots of issues with Ubuntu (both 9.04 and 9.10) and games using SDL in general, I don't remember what exactly was the issue - it had something to do with the default configuration of pulseaudio under Ubuntu, I remember the remedy was to install the "libsdl1.2debian-pulseaudio" package from the official Ubuntu repositories, it fixed the sound disappearing/hanging/missing in Rocks & Diamonds, OpenTTD, DosBox, and a variety of other applications and games where I had issues. Not sure if it's the same problem or a similar one, but it's worth a shot. For the record, I'm currently running an Ubuntu 9.10 system with the above-mentioned package installed, and I'm able to play DooMRL 0.9.9 with sound and music without a problem (but like I said, I have no idea if there was any problem in the first place because I haven't tried DoomRL without that package).

- Agetian

Vita:
 Thank both of you so much for your help, Agetain's solution worked, sound and music is working perfectly now :)

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