DRL > Discussion

So I used three phases and couldn't get into the middle vault of the Vaults..

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leonresevil2:
I like the idea of adding in phase devices, maybe have a few appear on the outer vaults. Lava and layered walls would work, but the level area in the vault is somewhat limited as it is, so the level would possibly need a large redesign to add a lava or walled passage. The easiest change would be to provide a few phase devices in the vaults; the challenge of entering the center still remains, but then players would have more chance to be able to successfully enter. Also, this would make the Vaults completable even on AoI!

Game Hunter:
Maybe you should turn the "creative" method of entering the middle vault into a Simon's Quest of standing in some random dead-end for like, 300 turns until a blue tornado whisks you away to the middle.

I agree in adding phase devices to the level.  I'd go with one in each of the side vaults: forces you to actually do some work and has a chance of some enemy using them instead (I know at least Barons will use them, so ITYTD/HNTR will at least suffer in this respect).  As per the comment on badges, why not change them to reflect the higher chance of successfully completing them?  Getting the Bronze for simply entering is ridiculous as it is (compare to the Mortuary, where a player who knows not what they're doing will in all likelihood get killed).  I'd reorder them as follows:
- Scavenger Bronze: Scavenge the Vaults (ie, get into and kill what's in the side vaults)
- Scavenger Silver: Complete the Vaults (same as Bronze but also the middle)
- Scavenger Gold: Complete the Vaults on UV (same as Silver but Arch-vile/Revenant combo is freaking HARD, even with the BFG)

The jump between "clearing it" and "clearing it on N!" is pretty huge unless you're willing to spend large quantities rockets on the side vaults, potentially destroying all those cells and rockets you need to finish the game.

I've only entered the center vault once, and for what?  An Anti-Freak Jackal.  Sure, it's a great pistol, but it's the kind of I thing I would want 1.) On a AoMr run and 2.) Much earlier, ideally before the Wall.

raekuul:
Look, the vaults has always been a luck-based mission. The *only* problems I have with the vaults are the Silver and Gold badges, but that's because I'm a bit of a wuss when it comes to relying on the RNG.

Although I agree that there needs to be some guaranteed way to escape the center vault... make teleporter tiles undestroyable by anything short of a nuke, and then put a teleporter to the far right side of the stage (that is, the teleporter lets out on the opposite side from the exit stairs).

Having said that, perhaps having the teleportile let out next to the stairs could offset the reliance on luck via AMBUSH!

DBNinja:
It might have been just luck, but when I used a phase device in the lava in the right vault, I ended up in the center vault.

Polymeron:
I've figured out the phase device trick on my own pretty easily... But I assumed it was a workaround. I'm actually pretty disappointed to find out there's no cleverer way in :-/

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