DRL > Requests For Features
! Remember red previous shooting point & Wait after "f" on @ (failed suicide) !
Palmiro Togliatti:
Two big suggestion that will help me a lot:
1) When I shoot in a direction, and then I press "f" again, the game remembers my previous direction only if it was in the green shooting points, and not if it was in the green. I think making the game remember even with the red would save a lot of time for intuituin-like strategies (people who shoot to very far monsters out of their view).
2) When in simple but confused situations I just quickly press "f", "f", "f, "f", waiting for all those imps and soldiers to die under my chaingun.
Often I accidentally continue to press "f" when no more monsters are anymore in sight; this result in me getting those message "Find a more constructive way to commit suicide" and "You see: Palmiro Togliatti (not hurt)" alternatevely.
The problem is: in those situation it is very important for me to know if the last message was "Find a more constructive way to commit suicide" or "You see: Palmiro Togliatti (not hurt)".
Because in the first case I have to press "f" and then shoot in the direction I know there are monsters; in the second case I just have to shoot in that direction without having to press "f" before.
And this is annoying because I have to choiches:
A) Reading what was the last message (annoying)
B) (this is what I do very often) Pressing the directional key in the direction I want to shoot.. hoping the last message was "You see: Palmiro Togliatti (not hurt)". If the 50/50 chance goes bad, I can have two results:
b1) I make one or two steps toward the enemies and they shoot a couple of bullets at me; superficial wounds
b2) I make two or more steps toward the enemies and I discover there were also a Baron of Hell and a Searg.. ok, you got my point.
Possible solution: eliminating this 50/50 situation and making only one possible result when the player is "f"erserking.
This means: not accepting shooting on himself as a move; when this happens, you still get the "Find a more constructive way to commit suicide" message, but the game doesn't continue: if you press a directional key, the cursor moves (not Palmiro Togliatti), and if you want to go somewhere you have to press "esc" and exit the aim menu.
S.K. Ren:
Just press the 'Esc' key.
ZZ:
There is simpier way to say all of this:
Make invalid targeting do not exit from targeting mode.
Melon:
--- Quote from: ZZ on February 20, 2010, 12:57 ---There is simpier way to say all of this:
Make invalid targeting do not exit from targeting mode.
--- End quote ---
So what if you know there is a Hell Knight oustide the room and you shoot in darkness?
ZZ:
Then you press F to confirm shoot, or something like this.
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