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Author Topic: [0.9.9.1] Demon melee sound doesn't seem right.  (Read 3327 times)

Brewtal Legend

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[0.9.9.1] Demon melee sound doesn't seem right.
« on: March 15, 2010, 15:25 »

In 9.9.1 the sound of the demon when it attacks up close sound kinda like a cacoddemon.
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Brewtal Legend

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Re: [0.9.9.1] Demon melee sound doesn't seem right.
« Reply #1 on: March 17, 2010, 13:33 »

Does anyone agree with me? Or am I imagining it? If so, how do I fix it? Not sure what sounds are for what so I can just switch it in the ini file.
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ChaoticJosh

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Re: [0.9.9.1] Demon melee sound doesn't seem right.
« Reply #2 on: March 17, 2010, 16:40 »

I don't think their sound has changed at all. However, since they were buffed, they now have a chance of actually hitting you, so maybe this was just them hitting you for the first time and you noticed it?
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Brewtal Legend

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Re: [0.9.9.1] Demon melee sound doesn't seem right.
« Reply #3 on: March 17, 2010, 18:31 »

Quote
I don't think their sound has changed at all. However, since they were buffed, they now have a chance of actually hitting you, so maybe this was just them hitting you for the first time and you noticed it?

No, they did always sound this way, but I think it sounds wrong. There was a thread before about sound effects being from the wrong monsters. It just doesn't sound like the demon at all in my opinion when they hit you.

http://forum.chaosforge.org/index.php/topic,446.0.html
« Last Edit: March 17, 2010, 18:33 by Brewtal Legend »
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UnderAPaleGreySky

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Re: [0.9.9.1] Demon melee sound doesn't seem right.
« Reply #4 on: March 17, 2010, 21:06 »

If it bothers you that much, then download a soundpack with the proper sound, and re-bind it. :P
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Brewtal Legend

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Re: [0.9.9.1] Demon melee sound doesn't seem right.
« Reply #5 on: March 21, 2010, 13:33 »

I double checked. It is definitely the wrong sound. In the original Doom, the demon sounds completely different when it attacks than in doomrl. Is this intentional?[

quote]If it bothers you that much, then download a soundpack with the proper sound, and re-bind it.[/quote]

I would, but I'm not sure how to figure out which line it is in the sound file. Or where to find the sound effect files. I've been looking but no luck yet.
« Last Edit: March 21, 2010, 13:40 by Brewtal Legend »
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Malek Deneith

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Re: [0.9.9.1] Demon melee sound doesn't seem right.
« Reply #6 on: June 14, 2010, 04:05 »

AFAIK all monsters in DoomRL base soundset use one and the same melee attack file. Binding a different sound to a creature isn't a problem, but first we'd need someone to check if demons really did use different soundfile for the attack and extract it. Anyone willing to do that?
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Simon-v

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Re: [0.9.9.1] Demon melee sound doesn't seem right.
« Reply #7 on: June 15, 2010, 04:24 »

Coincidentally, i just happened to have doom2.wad extracted on my hard drive. Finding the correct sound took very little time.

Attached: Demon attack sound, Demon activation sound.

Don't ask me why they're named like this.
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Tavana

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Re: [0.9.9.1] Demon melee sound doesn't seem right.
« Reply #8 on: August 26, 2010, 04:30 »

Ticket created, locking.
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