First the big one: The fact that the game runs in a pseudo console since 0.8 kills a lot of the charm it had for me.
I liked AliensRL because it was so reduced. The way it managed to get a lot of great gameplay out of a few ASCII characters.
Now this limitation has been dropped and the game has become a tile based graphical top down shooter. Only that the tiles look like ASCII. This fact is very visible in the game. The "characters" are antialiased now and have gradual lighting applied to them and whatnot. The obvious next step will be to repaint font10x18.png with some actual tiles, which I'm sure someone will do.
But I liked AliensRL because it completely focused on the gameplay and nothing else. If I want nice graphics, then there are many other games I can play. Graphics just aren't the point of his game and trying to make it look "nice" actually made it worse for me.
That being said, there are a lot of things I like about this update: The gameworld gets created much faster now. The added content makes the gameplay a lot more interesting. Although it seems a bit weird that they would have so many beds, tables and lockers randomly scattered around rooms. I haven't encountered locked doors yet but having played a lot of Alien Breed this also seems like a good choice. I also read that items would be more likely to be found in the proximity of corpses now, which is a step in the right direction. Searchable corpses would be even better.