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DoomRL (v.0.9.9.1) roguelike post-mortem character dump
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Joseph Hewitt, level 20 Cacodemon Sergeant Major, completed 100 levels of torture
on level 100 of the Phobos base.
He survived 239609 turns and scored 1022610 points.
He played for 5 hours, 25 minutes and 18 seconds.
He wasn't afraid to be hurt plenty.
He killed 2200 out of 2538 hellspawn. (86%)
He was an Angel of 100!
He saved himself 3 times.
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Centurial Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 159/80 Experience 429902/20
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Ironman (Level 3)
Finesse (Level 2)
Hellrunner (Level 2)
Son of a bitch (Level 3)
Reloader (Level 3)
Juggler (Level 1)
Dodgemaster (Level 1)
Whizkid (Level 2)
Triggerhappy (Level 2)
Ammochain (Level 1)
SoB->SoB->TH->Fin->Fin->WK->MAc->Iro->TH->WK->Iro->Iro->SoB->HR->HR->DM->Jug->Rel->Rel->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified phaseshift armor [4/4] (169%) (ABP)
[b] [ Weapon ] modified plasma rifle (1d7)x8 [40/40] (A1F1T3)
[c] [ Boots ] modified phaseshift boots [4/4] (100%) (A)
[d] [ Prepared ] modified BFG 9000 (10d8) [129/169] (B2T3)
-- Inventory -------------------------------------------------
[a] modified missile launcher (6d7) [4/4] (A1P1T3)
[b] modified red armor [6/6] (200%) (ABP)
[c] modified red armor [6/6] (200%) (ABP)
[d] modified red armor [6/6] (198%) (BP)
[e] modified red armor [6/6] (200%) (ABP)
[f] modified gothic armor [8/8] (192%) (ABP)
[g] rocket (x10)
[h] power cell (x10)
[i] power cell (x50)
[j] power cell (x50)
[k] power cell (x50)
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] homing phase device
[q] thermonuclear bomb
[r] modified gothic boots [10/10] (200%) (A)
-- Kills -----------------------------------------------------
123 former humans
287 former sergeants
224 former captains
88 imps
49 demons
90 lost souls
114 cacodemons
312 barons of hell
76 hell knights
224 arachnotrons
7 former commandos
7 pain elementals
194 arch-viles
175 mancubi
144 revenants
18 nightmare imps
15 nightmare cacodemons
36 nightmare demons
17 bruiser brothers
-- History ---------------------------------------------------
He nuked level 44!
On level 66 he found the Trigun!
He nuked level 66!
On level 67 he found the Malek's Armor!
On level 73 he found the Anti-Freak Jackal!
He nuked level 75!
On level 100 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
Chain fire (initial) -- Choose target or abort... The missile hits
the arachnotron. You hear the scream of a freed soul! The missile
hits the arachnotron. The missile hits the arachnotron. The missile hits
the arachnotron. The missile hits the arachnotron.
Chain fire (warming) -- Choose target or abort... The missile hits
the arachnotron. The missile hits the arachnotron. The missile hits
the arachnotron. The missile hits the arachnotron. The arachnotron dies.
You wear/wield : a modified phaseshift armor [4/4] (169%) (ABP) You start
to float!
There are stairs leading downward here.
There is a Supercharge Globe lying here.
SuperCharge! You hear the scream of a freed soul! You hear the scream of a
freed soul! You hear the scream of a freed soul!
There are stairs leading downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
-- General ---------------------------------------------------
Before him 186 brave souls have ventured into Phobos:
170 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 13 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 2 souls claim to have killed him...
2 killed the bastard and survived.
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Well, that was easy. I started out carrying several sets of red+ABP armor. By level 50 I had the gothic and phaseshift sets, which on mere hard difficulty adds up to invulnerability to all harm (wearing the gothic set you can stand around and slug it out with a pack of archviles, mancubuses, and revenants, it's not like they can hurt you).
Ironically, all three uniques I got were completely useless. I was initially hopeful about Malek's armor, but the inability to mod it makes it a pathetic waste of an inventory slot compared to even a red, let alone a modded gothic.
The observant reader will note I have a firestorm-modded plasma rifle there. I went with tech mods rather than power because that's all I had spare in the early levels, and it was working too well to bother replacing it - two or three firing rounds between each action of most enemies. A lone vile couldn't raise things faster than my chain fire mowed them down. Vile hiding behind several other things? No problem, shoot through them. I was initially worried about how long my gothic armor would last, but there was no shortage of megaspheres, and it has 255% max durability. I wore it any time I didn't need to float.
Add in a BFG for clearing crowds without taking all day, and a missile launcher for map editing. I didn't even bother picking up two chainsaws, and dropped the combat translocator after picking it up to fill out the slot in the specials table.
The verdict: uniques, useless. Exotics, dominating.