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Author Topic: [M|Ao100|99%|100|YAVP] Finally!  (Read 1726 times)

action52

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[M|Ao100|99%|100|YAVP] Finally!
« on: June 28, 2010, 23:47 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 Elmo of 100, level 20 Hell Baron 2nd Lieutenant, completed 100 levels of torture
 on level 100 of the Phobos base.
 He survived 322158 turns and scored 673707 points.
 He played for 22 hours, 25 minutes and 14 seconds.
 He didn't like it too rough.

 He killed 1971 out of 1972 hellspawn. (99%)
 A natural born killer!
 He was an Angel of 100!


 He saved himself 23 times.

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Centurial Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ........=....................................===..........#
  .........==................................==.=...........#
  ........==................................==...=..........#
  ......===.........................................==.===..#
  ......===..........................................=.=...=#
  .......=.................===........................=...==#
  ........................=====....=........................#
  .........................====...=......................=..#
  ........................=.======.=........................#
  .........................========.........X...............#
  ............................===.=.........................#
  ............................=====.........................#
  .............................======.......................#
  ................................==........................#
  ........===...............................................#
  .......=.==...............................................#
  ..........==.%............................................#
  ........=====.............................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 69/50   Experience 427244/20
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Tough as nails   (Level 2)
    Son of a bitch   (Level 3)
    Son of a gun     (Level 3)
    Eagle Eye        (Level 2)
    Dualgunner       (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Badass           (Level 1)

  HR->HR->EE->EE->Int->Int->SoG->SoG->SoG->Fin->Fin->WK->SoB->SoB->DG->WK->TaN->TaN->Bad->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified phaseshift armor [4/4] (161%) (ABP)
    [b] [ Weapon     ]   Trigun (3d6) [3/6]
    [c] [ Boots      ]   modified plasteel boots [4/4] (200%) (ABT)
    [d] [ Prepared   ]   modified blaster (2d7) [20/20] (P3T2)

-- Inventory -------------------------------------------------

    [a] modified plasma rifle (1d7)x6 [88/88] (B3)
    [b] modified plasma rifle (1d7)x6 [88/88] (B3)
    [c] modified plasma rifle (1d7)x6 [68/68] (B2)
    [d] modified plasma shotgun (10d3) [30/30] (P3T2)
    [e] modified missile launcher (6d7) [4/4] (P1T3)
    [f] combat translocator (0d0) [50/60]
    [g] modified Railgun (8d8) [40/40] (T1)
    [h] modified gothic armor [8/8] (219%) (ABP)
    [i] 10mm ammo (x69)
    [j] rocket (x5)
    [k] rocket (x10)
    [l] power cell (x50)
    [m] power cell (x50)
    [n] power cell (x37)
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] homing phase device
    [s] Hell Staff

-- Kills -----------------------------------------------------

    100 former humans
    271 former sergeants
    244 former captains
    82 imps
    36 demons
    92 lost souls
    119 cacodemons
    240 barons of hell
    39 hell knights
    219 arachnotrons
    10 former commandos
    8 pain elementals
    138 arch-viles
    165 mancubi
    142 revenants
    8 nightmare imps
    27 nightmare cacodemons
    22 nightmare demons
    9 bruiser brothers

-- History ---------------------------------------------------

  On level 23 he found the Railgun!
  On level 33 he found the Hell Staff!
  He nuked level 70!
  On level 90 he found the Trigun!
  He flooded the entire level 95 with acid!
  He nuked level 100!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 Warning! Explosion in 3 seconds!
 Warning! Explosion in 2 seconds!
 Warning! Explosion in 1 seconds!
 You hear an explosion! You hear an explosion! You hear an explosion! You
 hear an explosion! You hear an explosion! You feel relatively safe now.
 Unknown command. Press "?" for help.
 Argh!!! Lava!
 Argh!!! Lava!
 Argh!!! Lava!
 Argh!!! Lava!
 Argh!!! Lava!
 Argh!!! Lava!
 You feel vulnerable again.
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press

-- General ---------------------------------------------------

 Before him 515 brave souls have ventured into Phobos:
 473 of those were killed.
 2 of those were killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 31 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 7 souls claim to have killed him...
 6 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------

This one took a long time. I just kept stupidly killing myself halfway through. Maybe I could have gotten a quicker victory with Ammochain, I wanted to beat Ao100 without it. I just think it makes the game too boring, because you play every game almost the same and most exotics/uniques are useless to you. There is usually little challenge once you get ammochain.

Of course, this game was even easier than an ammochain game once I got the blaster. Seriously, the blaster has to be the most powerful weapon you can find in Ao100. You can stack SoG, SoB and Fin to give yourself +6 damage per shot, and fire speed of .14 seconds--makes an Ammochain plasma gun look like a pea shooter by comparison. Note that you can also fire through walls with it, and you can combine it with Intuition level 2--in other words, you can kill swarms of enemies on the other side of the screen before they even come close to getting you. And, of course, it regenerates ammo so fast that I never even saw it go down outside of berserk mode.

The plasma shotgun was nice. I think it's an underappreciated weapon--great for targeting Arch-Viles surrounded by other enemies. My first time using the Railgun, and though it wasn't as uber-powerful as I'd expected, it sure did come in handy combines with Int level 2. It seems to be a guaranteed hit even when the enemies are outside your field of vision. Just get the red dots lined up and blast away.

On level 90 I found the Trigun--that was just overkill. I was already killing enemies so fast I barely noticed, but let me tell you Trigun/blaster is a powerful combination. Revenants and Cacodemons take less than .5 seconds. Arch-Viles are nearly powerless since I can just knock them out of my field of vision over and over.

The decision to skip cateye and get Badass was a good one. I seldom even came close to 100%, and I think that extra bit of breathing room in case I got ambushed was better than being able to kill enemies before they can see me--especially since it was so easy to kill them with the blaster and intuition anyway.

While Ao100 is fun in the beginning it sure gets boring past level 50 or so, especially if you're going for 100% kills. Of course I wound up with 99%, so all that work was for nothing. Anyway, I don't think I'll be playing Ao100 much for awhile. Maybe I'll go for UV Max Carnage next time. I almost managed to beat it on an easier difficulty level, but I seriously underestimated the Cyberdemon. Man, it took like 2 hits for him to kill me at 100% health. Angel Armor didn't even make a difference.
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thelaptop

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Re: [M|Ao100|99%|100|YAVP] Finally!
« Reply #1 on: June 29, 2010, 01:00 »

Nice win!  HNTR is mostly a "here're some game modes you can try without the game actively trying to kill you", so it is sort of understandable how it gets rather boring after a while.  For a true challenge, Ao100 on UV is a must-do.  And if you are crazy enough, you might want to even try Ao100 N!, where saving is verboten.  I'm pretty sure it will be gripping even up to level 100.  (=
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I compute, therefore I am.

Hell Baron 1st Lieutenant (0.9.9.7)
[20/12/8/0/0/0]

Matandun

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Re: [M|Ao100|99%|100|YAVP] Finally!
« Reply #2 on: June 29, 2010, 08:27 »

Wow, you finished this run in 22 hours, 25 minutes and 14 seconds?! That's almost 15 minutes per level! Were you sightseeing every lever or simply forgot to save and quit the game for a night? ;)
Yeah, and that one demon left alive hurts... Well, maybe you should go these 100 levels up again and find him? ;)
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0.9.9.1: [19/19/13/4/0]
0.9.9.2: [22/20/11/2/1], assemblies [10/2/0]
0.9.9.3: [25/16/10/1/0], assemblies [13/4/0]
0.9.9.4: [25/18/12/1/1], assemblies [18/7/1]

action52

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Re: [M|Ao100|99%|100|YAVP] Finally!
« Reply #3 on: June 30, 2010, 02:05 »

Nice win!  HNTR is mostly a "here're some game modes you can try without the game actively trying to kill you", so it is sort of understandable how it gets rather boring after a while.  For a true challenge, Ao100 on UV is a must-do.  And if you are crazy enough, you might want to even try Ao100 N!, where saving is verboten.  I'm pretty sure it will be gripping even up to level 100.  (=

UV sounds like it would still be pretty boring if I got a blaster with full Int, SoG, SoB, and Fin. I mean, basically I would be able to kill everything from the other side of the screen, without any chance of it reaching me. I would just have to use my speed (or a phase device) to run for cover at the beginning of each level, then pick off the enemies individually. N! would still be challenging, but the lack of saves is kind of a dealbreaker for me. I tend to play this game in short bursts, and there's no way I would get through this thing in one sitting. I don't want to put my game on standby over and over again either.

Wow, you finished this run in 22 hours, 25 minutes and 14 seconds?! That's almost 15 minutes per level! Were you sightseeing every lever or simply forgot to save and quit the game for a night? ;)

I didn't forget. I had to leave the computer and I didn't have time to save, so I put it on standby and didn't get back until the next morning.

Yeah, and that one demon left alive hurts... Well, maybe you should go these 100 levels up again and find him? ;)

Well, I know that I didn't leave a single level until the game had told me everything was dead. It's happaened several times when I played through a game going for 100% kills. I read somewhere that sometimes if a monster dies in a bizarre way it won't count as dead. So probably one of the monsters I killed didn't count towards the kill count. It sucks, but there's nothing you can do about it.
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