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DoomRL (v.0.9.9.1) roguelike post-mortem character dump
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Pamposzek, level 10 Human Private, sacrificed himself to kill the Cyberdemon
on level 25 of the Phobos base.
He survived 88202 turns and scored 46717 points.
He played for 1 hour and 21 seconds.
He was too young to die!
He killed 428 out of 451 hellspawn. (94%)
He held his right to remain violent.
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Hell Champion Medal
UAC Bronze Badge
Skull Bronze Badge
Arena Bronze Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health -5937/80 Experience 45528/10
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Ironman (Level 3)
Hellrunner (Level 2)
Reloader (Level 2)
Dodgemaster (Level 1)
Shottyman (Level 1)
Fireangel (Level 1)
Rel->Rel->SM->HR->HR->DM->MFa->Iro->Iro->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified blue armor [1/2] (21%) (B)
[b] [ Weapon ] modified combat shotgun (7d3) [0/6] (B1)
[c] [ Boots ] protective boots [2/2] (76%)
[d] [ Prepared ] modified double shotgun (8d3)x3 [0/2] (T1)
-- Inventory -------------------------------------------------
[a] modified rocket launcher (6d6) [0/1] (A1)
[b] modified BFG 9000 (10d8) [0/130] (B1)
[c] green armor [1/1] (68%)
[d] large med-pack
[e] large med-pack
[f] envirosuit pack
[g] firestorm weapon pack
-- Kills -----------------------------------------------------
91 former humans
42 former sergeants
20 former captains
60 imps
36 demons
102 lost souls
24 cacodemons
9 barons of hell
1 Cyberdemon
12 hell knights
6 arachnotrons
2 former commandos
1 pain elemental
5 arch-viles
10 mancubi
5 revenants
2 bruiser brothers
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 9 he found Hell's Armory.
On level 14 he ventured into the Halls of Carnage.
On level 15 he encoutered the Phobos Hellgate.
On level 17 he found the City of Skulls.
He wiped out the City of Skulls.
He nuked level 21!
Then at last he found Phobos Arena!
He nuked level 25!
On level 25 he finally sacrificed himself to kill the Cyberdemon.
-- Messages --------------------------------------------------
Cyberdemon reloads his rocket launcher. Warning! Explosion in 9 seconds!
You use a homing phase device. You feel yanked in an non-existing
direction! Warning! Explosion in 8 seconds!
You use a phase device. You feel yanked in an non-existing direction! The
Cyberdemon fires! You dodge! Boom! Warning! Explosion in 7 seconds!
You use a phase device. You feel yanked in an non-existing direction!
Warning! Explosion in 6 seconds!
Warning! Explosion in 5 seconds!
Warning! Explosion in 4 seconds!
Warning! Explosion in 3 seconds!
Warning! Explosion in 2 seconds!
Warning! Explosion in 1 seconds!
You hear an explosion! You hear an explosion! You hear an explosion! You
hear an explosion! You hear an explosion! You hear an explosion!
You feel relatively safe now. Congratulations! You defeated the
-- General ---------------------------------------------------
Before him 4 brave souls have ventured into Phobos:
4 of those were killed.
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My first win on this version.. my build as you can see was concerned on shotguns, but well, on Phobos Hell I was using mostly rocket launcher or sometimes BFG to pawn V's, B's and M's when they were together. I got fireangel, but I didn't think I would become totally immune to Cyberdemon's rockets - even when I took direct hit, I wouldn't suffer hp/armor damage.. maybe it has something to do with dodgemaster or difficulty level, I'm not sure. Also Hell's Armory loot was lame - 2 combat shotguns and some armor (but what you would expect from ITYTD).
Another funny thing about Cybie fight - I used all RL and BFG ammo, only 5 clips left in combat shotgun - used them also and encouraged by my 'immortality' to him I tried to melee him on mortally wounded but he hit hard, so I decided to blast him with Thermie and run away with phase devices.
Luckily I got two thermies in the run, on two consecutive levels.
Overall, that was pretty enjoyable run with some 'oh shi-' moments.