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DoomRL (v.0.9.9.1) roguelike post-mortem character dump
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Chaith*, level 11 Cacodemon Sergeant, defeated the Cyberdemon
on level 25 of the Phobos base.
She** survived 137733 turns and scored 161758 points.
She played for 2 hours, 38 minutes and 58 seconds.
She wasn't afraid to be hurt plenty.
She killed 653 out of 653 hellspawn. (100%)
This ass-kicking marine killed all of them!
She was an Angel of Purity!***
-- Awards ----------------------------------------------------
Medal of Prejudice
Hell Champion Medal
Inquisitor Bronze Badge
Inquisitor Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 1/50**** Experience 58194/11
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +3 ToDmg Melee +3
-- Traits *5 ----------------------------------------------------
Finesse (Level 2)
Hellrunner (Level 1)
Tough as nails (Level 3)
Son of a bitch (Level 3)
Eagle Eye (Level 2)
EE->EE->SoB->SoB->SoB->TaN->TaN->TaN->Fin->Fin->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified onyx armor [4] (P)*6
[b] [ Weapon ] modified plasma rifle (1d8)x6 [28/40] (P1)*6
[c] [ Boots ] modified phaseshift boots [8/8] (86%) (P)
[d] [ Prepared ] Revenant's Launcher (7d6) [0/1]*6
-- Inventory -------------------------------------------------
[a] modified chaingun (1d6)x4 [40/40] (A1)
[b] 10mm ammo (x36)
[c] rocket (x10)
[d] rocket (x10)
[e] rocket (x10)
[f] rocket (x10)
[g] rocket (x5)
[h] power cell (x47)
[i] power cell (x50)
[j] power cell (x50)
[k] power cell (x50)
[l] power cell (x50)
[m] power cell (x50)
[n] envirosuit pack
[o] envirosuit pack
[p] thermonuclear bomb
[q] agility mod pack
-- Kills -----------------------------------------------------
81 former humans*7
81 former sergeants*7
43 former captains
111 imps
64 demons
118 lost souls
29 cacodemons
24 barons of hell*7
1 Cyberdemon
20 hell knights*7
13 arachnotrons
7 former commandos
8 pain elementals
10 arch-viles
34 mancubi*7
7 revenants
2 bruiser brothers
-- History ---------------------------------------------------
She started her journey on the surface of Phobos.
On level 3 she entered Hell's Arena.
She left the Arena as a champion!
On level 5 she stormed the Chained Court.
On level 9 she found Hell's Armory.
On level 15 she encoutered the Phobos Hellgate.
On level 16 she found the Revenant's Launcher!
On level 23 she entered the Lava Pits.
She managed to clear the Lava Pits completely!
Then at last she found Phobos Arena!
On level 25 she finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
Cyberdemon. The Cyberdemon hits you.
Fire -- Choose target... Boom! The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The
Cyberdemon hits you.
The Cyberdemon fires! You dodge! You hear an explosion!
The Cyberdemon reloads his rocket launcher.
You reload the plasma rifle with power cell.
You stop running.
Fire -- Choose target... The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
Cyberdemon. The Cyberdemon hits you.
Fire -- Choose target... The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The Cyberdemon dies. You feel relatively safe
now. Congratulations! You defeated the Cyberdemon! Press <Enter>... Boom!
-- General ---------------------------------------------------
Before him 16 brave souls have ventured into Phobos:
15 of those were killed.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 1 souls claim to have killed him...
1 killed the bastard and survived.
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* Ladies and gentlemen, meet Chaith, the world's first DoomGirl! That's right, folks, she a female marine! Now you might say, "blasphemy!", but I say, if she's got the moxie, a badass enough girl can weild a plasma rifle to just as much demon-melting effect as any "beserker packin' man and a half!" can!
** I've modified the mortem to display the correct gender... :)
*** Right now, I'm going through the challenge modes on HMP, seeing if I can't gather up all the bronze and silver medals for them. So far, though, I only have the silvers for this and shotgunnery...
**** Cybie came that bloody close to meleeing me to death, but ultimately that only served to make my victory all the sweeter for being so narrow... I somehow doubt that Chaith appreciated finding herself inside the Demios base with no medkits and only 2% health, however... In case you're wondering, I didn't have a BFG because I was at low health and with no medkits on the level on which the Halls decided to spawn and thus would've been unable to even get across the requisite four squares of lava (note that this was before I got the phaseshifts), even if not a single enemy in the Halls hit me, thus I was forced to skip it. The City of Skulls then decided not to spawn and left me BFGless and in a very tight spot when I entered level 25 with only a single large med-kit...
*5 A pretty ordinary and boring chain-gun build, except that, as you can see, I didn't get triggerhappy... This was an experiment to see wether it was worth losing the additional shots from the chaingun in exchange for wasting less ammo from superfluous plasma-rifle shots and getting TaN sooner. It actually worked surprisingly well...
*6 All three of these were helpful, but the first was an absolute godsend... It's really amazing what you can accomplish when you don't have to constantly worry about armour degredation, I can tell you... As for the other two items I've marked, well, I very much appreciated the Rev Launcher's extra damage and pin-point accuracy, while the additional speed and excellent lava protection offered by the modified phaseshifts, even if they did give me ocassional knockback problems, gave me a subtle but much needed advantage...
*7 Interestingly, we get a Hell of a lot of mancubi (who, by the way, couldn't seem to hit the broad-side of a barn and dealt little damage even when they did hit thanks to the Onyx armour and TaN) and the exact same number of humans and sergeants this game. We also still have the "problem" of there almost always seeming to be more barons than knights...
Overall, I reckon this was a solid, well-played run and one that was worth sharing... But what do you think?