DRL > Requests For Features

The Horrible Ideas Thread

<< < (59/65) > >>

Klear:
BTW, is the gothic armour set actually good for anything? I only managed to get both pieces recently and... it was funny. I was thinking that maybe the lack of mobility would be offset by some bonus to resistances or armour (great for entrenched technicians, I think) but I didn't notice anything like that.

GinDiamond:

--- Quote from: Klear on June 23, 2012, 15:51 ---BTW, is the gothic armour set actually good for anything? I only managed to get both pieces recently and... it was funny. I was thinking that maybe the lack of mobility would be offset by some bonus to resistances or armour (great for entrenched technicians, I think) but I didn't notice anything like that.

--- End quote ---

Yes. When you wear the Gothic Armor AND the Gothic Boots, you become immune to knockback and you can't move. You're like a turret. I think that the message is something like "You can't move!" or something.

Uranium:

--- Quote from: Klear on June 23, 2012, 15:51 ---BTW, is the gothic armour set actually good for anything? I only managed to get both pieces recently and... it was funny. I was thinking that maybe the lack of mobility would be offset by some bonus to resistances or armour (great for entrenched technicians, I think) but I didn't notice anything like that.

--- End quote ---
you become completely resistant to knockback and gain an additional armour bonus (+4, I think)

Kashi:
Actually, it's not only that you become immune to knockback. It's more like you're some kind of immovable fortress with enough dakka to obliterate whatever's near you.

GinDiamond:

--- Quote from: Kashi on June 24, 2012, 14:58 ---Actually, it's not only that you become immune to knockback. It's more like you're some kind of immovable fortress with enough dakka to obliterate whatever's near you.

--- End quote ---

Correct. Oh, and what exactly does the phaseshift suit do?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version