DRL > Requests For Features

The Horrible Ideas Thread

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GrAVit:

--- Quote from: Creaphis on June 26, 2012, 09:31 ---This sentence completely boggles my mind. Who even reads books now?

--- End quote ---

Lol BOGGLE!
http://www.youtube.com/watch?v=EVq302JLnVw

Silhar:

--- Quote from: Creaphis on June 26, 2012, 09:31 ---This sentence completely boggles my mind. Who even reads books now?

--- End quote ---

O_o
o_O
O_O
( . )  __  ( . )

Die.

ZicherCZ:
Slightly inspired by Klear's posts here, two items sprang to my mind:

Beer six-pack
A consumable, that grants 10% resists all, +1 melee damage and -1 overall accuracy. Consume time 1.0s (hey, DoomGuy can drink, right), effect lasts for 60s (the DoomGuy can sober up as fast).
Effects from multiple beers stack, and with six beers in blood at once, you are given a full berserk effect, except for -10 accuracy.
Six-pack means you can use one ot these items six times before you finally drink it all.

Cigarette pack
Again a consumable, that takes 120s to use, and it's use is interrupted and lost if the player takes damage. However, you rest when you smoke, so a fully smoked cigarette recovers your fatigue from tired to cautious.
A cigarette pack has twenty uses (a standard size of a cigarette pack).

IronBeer:

--- Quote from: ZicherCZ on July 05, 2012, 12:41 ---Cigarette pack
Again a consumable, that takes 120s to use, and it's use is interrupted and lost if the player takes damage. However, you rest when you smoke, so a fully smoked cigarette recovers your fatigue from tired to cautious.
A cigarette pack has twenty uses (a standard size of a cigarette pack).

--- End quote ---
Should drain 1HP per use or something along those lines.

raekuul:
Max or current HP?
Indescribable Object
/
This thing would make a decent spear if it were longer.
3d5 Melee
Special: improves movespeed, attackspeed by 0.1s when wielded.

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