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Kg:
Yet Another Fail Doomguy.
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 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
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 Pamposzek, level 7 Cacodemon Warrant Officer, killed by a Cyberdemon
 on level 12 of the Phobos base.
 He survived 51616 turns and scored 33283 points.
 He played for 35 minutes and 46 seconds.
 He didn't like it too rough.

 He killed 263 out of 269 hellspawn. (97%)
 He held his right to remain violent.
 He was an Angel of Haste!


-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

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-- Statistics ------------------------------------------------

  Health -3/50   Experience 19656/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Tough as nails   (Level 2)
    Reloader         (Level 1)
    Juggler          (Level 1)
    Whizkid          (Level 1)

  Fin->Jug->Fin->Rel->WK->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   BFG 9000 (10d8) [40/100]
    [c] [ Boots      ]   protective boots [2/2] (62%)
    [d] [ Prepared   ]   modified rocket launcher (6d6) [1/1] (B1)

-- Inventory -------------------------------------------------

    [a] modified double shotgun (9d3)x3 [2/2] (P1)
    [b] modified combat shotgun (7d3) [6/6] (B1)
    [c] shotgun shell (x11)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] rocket (x6)
    [g] rocket (x10)
    [h] small med-pack
    [i] small med-pack
    [j] small med-pack
    [k] large med-pack
    [l] phase device
    [m] envirosuit pack

-- Kills -----------------------------------------------------

    52 former humans
    38 former sergeants
    13 former captains
    43 imps
    27 demons
    38 lost souls
    28 cacodemons
    2 barons of hell
    6 hell knights
    8 arachnotrons
    1 former commando
    2 pain elementals
    3 arch-viles
    2 revenants

-- History ---------------------------------------------------

  On level 3 he stormed the Chained Court.
  On level 5 he found Hell's Armory.
  On level 5 he found the Anti-Freak Jackal!
  On level 7 he ventured into the Halls of Carnage.
  Then at last he found Phobos Arena!
  On level 12 he finally was killed by a Cyberdemon.

-- Messages --------------------------------------------------

 You swap your weapons instantly!
 You swap your weapons instantly!
 You swap your weapons instantly!
 There are stairs leading downward here.
 
 You enter a big arena. There's blood everywhere. You hear heavy mechanical
 footsteps...
 You swap your weapons instantly!
 You don't have a plasma rifle!
 You prepare the BFG 9000 instantly!
 You swap your weapons instantly!
 You swap your weapons instantly!
 You are hit!
 You start running!
 Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 FUCKING KILLS YOU. You and your friends are dead. GAME OVER.

-- General ---------------------------------------------------

 Before him 358 brave souls have ventured into Phobos:
 320 of those were killed.
 2 of those were killed by something unknown.
 3 didn't read the thermonuclear bomb manual.
 And 28 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 5 souls claim to have killed him...
 2 sacrificed itself for the good of mankind.
 3 killed the bastard and survived.

--------------------------------------------------------------


--- End code ---
I tried Juggler and it was awesome! I found even Laser Rifle and Jackal in Hell's Armory, but I ditched them in the favor of combat/double shooty + rocket launcher / bfg. I didn't have any problems (except some Viles which resurrected monsters but I pwned them with BFG).. I saw Mortuary but I was scared so I just moved on.
And then Cyberdemon came... In the arena I made one step, then got hit by rocket, 40% hp; swapped to BFG and after brillant miss I died. Believe it or not, I got killed from rocket blast (was like 4 tiles away from the wall, but whatever).
But overall this build has potential - I haven't picked any offensive traits yet it wasn't hard to deal with Arach caves etc.

Deathwind:
That phase kit in your backpack looks out of place...

To pass on wisdom Game Hunter gave about shotgun runs when I joined:

--- Quote ---Re: [M|Aosh|94%|20|YASD] I'd have killed for some ammo...
« Reply #1 on: October 09, 2010, 08:52 »
Looks like you were going for a YAAM. Hopefully this game teaches you that, sometimes you have to give up on dreams of grandeur and make the best decision for winning the game. Even in a MAD build, shotty builds always have that ever-present threat of finding no Sergeants in Hell, which means you need to keep an extremely healthy stock before that. This is best accomplished at the Halls of Carnage, as you're given far more than enough to survive a good deal of levels below. Additionally, you can sacrifice Iro for SoB, boosting your damage ever-so-slightly to save on shells. (Don't doubt the +1, man.)

As a suggestion, power-mod your combat shotgun before the double, especially on MAD. The difference between 24d3 and 27d3 up close isn't as important as the difference between 7d3 and 8d3 when radar-shooting.

--- End quote ---
That was a failed AoSg run where I ran out of ammo due to relying too much on the double shotgun.

On a side note it's worth reading old mortems for tips, I mean why repeat other people's mistakes

Kg:
I didn't use combat shooty at all in later game, I just used BFG / Rocket Launcher when I saw something, and double shooty when I was close. Thanks though, I'll try modding combat shooty next time.

Kamikaze14:

--- Quote --- Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 FUCKING KILLS YOU. You and your friends are dead. GAME OVER.
--- End quote ---
Haha

Deathwind:
I'm wondering why that line showed up my self, friday was only the 12th...

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