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Author Topic: {M|97%|AoMC|YAVP} First AoMC game  (Read 2758 times)

Cheesybox

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{M|97%|AoMC|YAVP} First AoMC game
« on: November 24, 2010, 00:37 »

First Angel of Max Carnage game (thought everything doing maximum damage+almost always hitting sounded fun). Might not be a spectacular game to the pros out there but I'm pretty proud of taking on the Mortuary for once and for getting a bunch of medals. Most of the large medkits were for Cybie but he didn't hit as often as I thought he would have nor did he do as much damage. Last note: AoMC on HNTR is like playing DoomRL in crazy easy mode :P

Also, I know it was worthless carrying around all the exotics but I felt like it so meh

--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 Cheesy, level 11 Cacodemon Sergeant Major, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 109616 turns and scored 102299 points.
 He played for 1 hour, 15 minutes and 41 seconds.
 He didn't like it too rough.

 He killed 529 out of 542 hellspawn. (97%)
 He held his right to remain violent.
 He was an Angel of Max Carnage!


-- Awards ----------------------------------------------------

  Grim Reaper's Badge
  Hell Champion Medal
  Destroyer Bronze Badge
  Destroyer Silver Badge
  Reaper Silver Badge
  Reaper Gold Badge
  Scavenger Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #...........##.............................................
  #...........##.|...........................................
  #...........##.............................................
  #.......X.....|.......................................###..
  #........................................##...........###..
  #.......................................###...........###..
  #.......................................###................
  #..........................................................
  #..........................................................
  #................................................###...###.
  #............###.......###.......................###...###.
  #............#>#.......###.......................###...###.
  #............###.......###.................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 80/80   Experience 51876/11
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Finesse          (Level 2)
    Son of a bitch   (Level 2)
    Whizkid          (Level 1)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->SoB->TH->Fin->Fin->WK->MAc->TH->Iro->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [7/7] (84%)
    [b] [ Weapon     ]   modified BFG 9000 (11d8) [90/130] (B1P1)
    [c] [ Boots      ]   plasteel boots [4/4] (100%)
    [d] [ Prepared   ]   modified plasma rifle (1d10)x6 [40/40] (P3)

-- Inventory -------------------------------------------------

    [a] assault shotgun (7d3) [6/6]
    [b] missile launcher (6d6) [4/4]
    [c] nuclear BFG 9000 (8d8) [40/40]
    [d] combat translocator (0d0) [60/60]
    [e] Grammaton Cleric Beretta (1d8)x3 [18/18]
    [f] red armor [4/4] (100%)
    [g] modified red armor [6/6] (100%) (P)
    [h] power cell (x30)
    [i] power cell (x50)
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack

-- Kills -----------------------------------------------------

    77 former humans
    57 former sergeants
    22 former captains
    110 imps
    54 demons
    91 lost souls
    36 cacodemons
    23 barons of hell
    1 Cyberdemon
    5 hell knights
    17 arachnotrons
    1 former commando
    8 pain elementals
    8 arch-viles
    6 mancubi
    11 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 9 he found Hell's Armory.
  On level 11 he found the Grammaton Cleric Beretta!
  On level 12 he ventured into the Halls of Carnage.
  On level 15 he encoutered the Phobos Hellgate.
  On level 20 he entered the Vaults.
  He managed to scavenge a part of the Vaults treasures.
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...   Boom! Boom! Boom! Boom! Boom! Boom! Boom! Boom!
 Fire -- Choose target...   Boom! Boom! Boom! Boom! Boom! Boom! Boom! Boom!
 Fire -- Choose target...   Boom! Boom! Boom! Boom! Boom! Boom! Boom! Boom!
 Fire -- Choose target...   Boom! Boom! Boom! Boom! Boom! Boom! Boom! Boom!
 You swap your weapon.
 You are hit!
 Fire -- Choose target... 
 Fire -- Choose target... 
 Fire -- Choose target... 
 You start running!
 You stop running.
 You reload the BFG 9000 with power cell.
 You use a large med-pack. You feel fully healed.
 Fire -- Choose target...   The missile hits the Cyberdemon. The Cyberdemon
 dies. You feel relatively safe now. Congratulations! You defeated

-- General ---------------------------------------------------

 Before him 86 brave souls have ventured into Phobos:
 72 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 7 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 6 souls claim to have killed him...
 6 killed the bastard and survived.

--------------------------------------------------------------
Logged
0.9.9.7: Cyberdemon Colonel
[26/20/18/4/1/0] [25M/62S/40A]

Game Hunter

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Re: {M|97%|AoMC|YAVP} First AoMC game
« Reply #1 on: November 24, 2010, 09:02 »

First Angel of Max Carnage game (thought everything doing maximum damage+almost always hitting sounded fun). Might not be a spectacular game to the pros out there but I'm pretty proud of taking on the Mortuary for once and for getting a bunch of medals....Last note: AoMC on HNTR is like playing DoomRL in crazy easy mode :P
AoMC is pretty easy, yes, but that's only after you have a solid grasp on how to play the game. That said, completing it on your first try is quite astounding. Well done.

The most important thing to remember is that dodging is calculated independently of to-hit odds. HR/DM still have their uses in AoMC, and side-stepping is just as significant.

Also, I know it was worthless carrying around all the exotics but I felt like it so meh
Hey man, MAc gives you more than enough room. I'd have done the same. Nice combat translocator, by the way, that's quite a novel attack. (If only you could use it on yourself.)
Logged
I'm just a dude playing a dude disguised as another dude.

Latest LPs: Angband, Delver

Cheesybox

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Re: {M|97%|AoMC|YAVP} First AoMC game
« Reply #2 on: November 24, 2010, 11:54 »

AoMC is pretty easy, yes, but that's only after you have a solid grasp on how to play the game. That said, completing it on your first try is quite astounding. Well done.

I'll admit, some of the lower levels involved a lot of spraying around corners with the inf-ammo plasma gun so that did make it easier lol

Quote
The most important thing to remember is that dodging is calculated independently of to-hit odds. HR/DM still have their uses in AoMC, and side-stepping is just as significant.

I noticed that. Side-stepping worked just as well as it normally does. Maybe thats why I had such an easy time with it *shrug*
Logged
0.9.9.7: Cyberdemon Colonel
[26/20/18/4/1/0] [25M/62S/40A]
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