DoomRL > 0.9.9.1
[M|YASD] Berserk - like game, and a question for AoB players
skarczew:
I have been playing normal game, restricted only to melee weapons.
And I have the question...
What the damn hell is wrong with the berserking? I got previously killed by some retarded sergeant, even though I had +30% HP while berserk.
Now I got killed by AD even though I had berserk all the time. 30-40% HP gone in one hit. Med-pack->Hit->Med-pack->Hit->Hit-> mortem?
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DoomRL (v.0.9.9.1) roguelike post-mortem character dump
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Metzger, level 7 Cacodemon 1st Lieutenant, killed by a demon
on level 16 of the Phobos base.
He survived 172486 turns and scored 39112 points.
He played for 1 hour, 27 minutes and 17 seconds.
He didn't like it too rough.
He killed 324 out of 329 hellspawn. (98%)
He held his right to remain violent.
-- Awards ----------------------------------------------------
None
-- Graveyard -------------------------------------------------
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.../..............c...../.........ccA.........#\#..====...#
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-- Statistics ------------------------------------------------
Health -3/50 Experience 21180/7
ToHit Ranged +0 ToHit Melee +4 ToDmg Ranged +0 ToDmg Melee +6
-- Traits ----------------------------------------------------
Tough as nails (Level 2)
Brute (Level 2)
Berserker (Level 1)
Badass (Level 1)
Vampyre (Level 1)
Bru->Bru->Ber->TaN->TaN->Bad->MVm->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] modified chainsaw (5d6)
[c] [ Boots ] modified protective boots [2/2] (100%) (A)
[d] [ Prepared ] combat knife (2d5)
-- Inventory -------------------------------------------------
[a] green armor [1/1] (100%)
[b] green armor [1/1] (100%)
[c] green armor [1/1] (100%)
[d] red armor [2/4] (48%)
[e] red armor [4/4] (100%)
[f] combat knife (2d5)
[g] combat knife (2d5)
[h] small med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] homing phase device
[p] envirosuit pack
[q] envirosuit pack
-- Kills -----------------------------------------------------
76 former humans
35 former sergeants
10 former captains
56 imps
50 demons
61 lost souls
18 cacodemons
3 barons of hell
9 hell knights
1 former commando
1 pain elemental
1 arch-vile
1 mancubus
2 bruiser brothers
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 6 he stormed the Chained Court.
On level 15 he encoutered the Phobos Hellgate.
On level 16 he invaded the Unholy Cathedral!
On level 16 he finally was killed by a demon.
-- Messages --------------------------------------------------
taste blood!
You hit the Angel of Death. The Angel of Death hits you. You need to taste
blood!
You use a small med-pack. You feel healed. The Angel of Death hits you. You
need to taste blood!
You use a large med-pack. You feel fully healed. The Angel of Death hits
you. You need to taste blood!
You hit the Angel of Death. The demon hits you. You need to taste blood!
You hit the Angel of Death. The Angel of Death hits you. The demon hits
you. You need to taste blood!
You use a large med-pack. You feel fully healed. The Angel of Death hits
you. The demon hits you. You need to taste blood!
Unknown command. Press "?" for help.
The demon hits you. You need to taste blood!
You hit the demon. The demon hits you. The Angel of Death hits you. The
-- General ---------------------------------------------------
Before him 99 brave souls have ventured into Phobos:
86 of those were killed.
And 4 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 9 souls claim to have killed him...
7 killed the bastard and survived.
2 showed that it can outsmart hell itself.
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--- End code ---
thelaptop:
This is the infamous 'zerk bug in 0.9.9.1, which is fixed in 0.9.9.2.
The long and short of it is that some of the 'zerk bonus is errorneously added to the opponent instead of the player. This is the sole reason why I abstained from playing melee games for 0.9.9.1.
AStranger:
Luckily you can tell whether you get a good berserk or a bad one. If you obtain berserk status off of a hit that kills a mob, you have a bad berserk. During a bad berserk further berserks (either from globes or traits) only add to the duration. The only solution is to wait it out.
Granted I do have the Berserker diamond and the Arena diamond, so melee is possible in 0.9.9.1, but the bug is annoying so I'm just waiting for the new version to play melee again.
--- Quote from: thelaptop on January 30, 2011, 16:25 --- This is the sole reason why I abstained from playing melee games for 0.9.9.1.
--- End quote ---
Also the reason I have more 0.9.9 diamonds then 0.9.9.1.
MaiZure:
--- Quote from: thelaptop on January 30, 2011, 16:25 ---This is the infamous 'zerk bug in 0.9.9.1, which is fixed in 0.9.9.2.
The long and short of it is that some of the 'zerk bonus is errorneously added to the opponent instead of the player. This is the sole reason why I abstained from playing melee games for 0.9.9.1.
--- End quote ---
WHAT!? And I thought it was just because I sucked at AoB!
thelaptop:
--- Quote from: MaiZure on January 30, 2011, 18:12 ---WHAT!? And I thought it was just because I sucked at AoB!
--- End quote ---
As a gargoyle an add once said, "it is not necessarily mutually exclusive". =P
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