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Author Topic: [M|YASD] Berserk - like game, and a question for AoB players  (Read 3763 times)

skarczew

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I have been playing normal game, restricted only to melee weapons.
And I have the question...

What the damn hell is wrong with the berserking? I got previously killed by some retarded sergeant, even though I had +30% HP while berserk.
Now I got killed by AD even though I had berserk all the time. 30-40% HP gone in one hit. Med-pack->Hit->Med-pack->Hit->Hit-> mortem?

--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 Metzger, level 7 Cacodemon 1st Lieutenant, killed by a demon
 on level 16 of the Phobos base.
 He survived 172486 turns and scored 39112 points.
 He played for 1 hour, 27 minutes and 17 seconds.
 He didn't like it too rough.

 He killed 324 out of 329 hellspawn. (98%)
 He held his right to remain violent.


-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

  ###########################################################
  .............................................##############
  ........===============================..............######
  =========================#######============.............##
  ===========.............##.....##===================......#
  .....######.#####.#####.#.......#.........============....#
  ###.###...###...###...###.......#..##..#######..======....#
  ..###...................#.......########.....###..=====...#
  ...#..##...##...##...##.#...........##........###.=====...#
  ...+..................../...........+.........###..=====..#
  .../..............c...../.........ccA.........#\#..====...#
  ...#..##...##...##..c##%#..........X##........###..====...#
  ..###...................#.......########.....###..=====...#
  ###.###...###...###...###.......#..##..#######..======....#
  .....######.#####.#####.#.......#.........============....#
  ===========.............##.....##===================......#
  =========================#######============.............##
  .........=============================..............#######
  ............................................###############
  ###########################################################

-- Statistics ------------------------------------------------

  Health -3/50   Experience 21180/7
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +6

-- Traits ----------------------------------------------------

    Tough as nails   (Level 2)
    Brute            (Level 2)
    Berserker        (Level 1)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bru->Bru->Ber->TaN->TaN->Bad->MVm->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified chainsaw (5d6)
    [c] [ Boots      ]   modified protective boots [2/2] (100%) (A)
    [d] [ Prepared   ]   combat knife (2d5)

-- Inventory -------------------------------------------------

    [a] green armor [1/1] (100%)
    [b] green armor [1/1] (100%)
    [c] green armor [1/1] (100%)
    [d] red armor [2/4] (48%)
    [e] red armor [4/4] (100%)
    [f] combat knife (2d5)
    [g] combat knife (2d5)
    [h] small med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] homing phase device
    [p] envirosuit pack
    [q] envirosuit pack

-- Kills -----------------------------------------------------

    76 former humans
    35 former sergeants
    10 former captains
    56 imps
    50 demons
    61 lost souls
    18 cacodemons
    3 barons of hell
    9 hell knights
    1 former commando
    1 pain elemental
    1 arch-vile
    1 mancubus
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 6 he stormed the Chained Court.
  On level 15 he encoutered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  On level 16 he finally was killed by a demon.

-- Messages --------------------------------------------------

 taste blood!
 You hit the Angel of Death. The Angel of Death hits you. You need to taste
 blood!
 You use a small med-pack. You feel healed. The Angel of Death hits you. You
 need to taste blood!
 You use a large med-pack. You feel fully healed. The Angel of Death hits
 you. You need to taste blood!
 You hit the Angel of Death. The demon hits you. You need to taste blood!
 You hit the Angel of Death. The Angel of Death hits you. The demon hits
 you. You need to taste blood!
 You use a large med-pack. You feel fully healed. The Angel of Death hits
 you. The demon hits you. You need to taste blood!
 Unknown command. Press "?" for help.
 The demon hits you. You need to taste blood!
 You hit the demon. The demon hits you. The Angel of Death hits you. The

-- General ---------------------------------------------------

 Before him 99 brave souls have ventured into Phobos:
 86 of those were killed.
 And 4 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 9 souls claim to have killed him...
 7 killed the bastard and survived.
 2 showed that it can outsmart hell itself.

--------------------------------------------------------------
Logged

thelaptop

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #1 on: January 30, 2011, 16:25 »

This is the infamous 'zerk bug in 0.9.9.1, which is fixed in 0.9.9.2.

The long and short of it is that some of the 'zerk bonus is errorneously added to the opponent instead of the player.  This is the sole reason why I abstained from playing melee games for 0.9.9.1.
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AStranger

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #2 on: January 30, 2011, 17:11 »

Luckily you can tell whether you get a good berserk or a bad one. If you obtain berserk status off of a hit that kills a mob, you have a bad berserk. During a bad berserk further berserks (either from globes or traits) only add to the duration. The only solution is to wait it out.

Granted I do have the Berserker diamond and the Arena diamond, so melee is possible in 0.9.9.1, but the bug is annoying so I'm just waiting for the new version to play melee again.

This is the sole reason why I abstained from playing melee games for 0.9.9.1.
Also the reason I have more 0.9.9 diamonds then 0.9.9.1.
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MaiZure

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #3 on: January 30, 2011, 18:12 »

This is the infamous 'zerk bug in 0.9.9.1, which is fixed in 0.9.9.2.

The long and short of it is that some of the 'zerk bonus is errorneously added to the opponent instead of the player.  This is the sole reason why I abstained from playing melee games for 0.9.9.1.

WHAT!? And I thought it was just because I sucked at AoB!
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thelaptop

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #4 on: January 30, 2011, 18:18 »

WHAT!? And I thought it was just because I sucked at AoB!

As a gargoyle an add once said, "it is not necessarily mutually exclusive".  =P
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skarczew

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #5 on: January 31, 2011, 03:11 »

Luckily you can tell whether you get a good berserk or a bad one. If you obtain berserk status off of a hit that kills a mob, you have a bad berserk. During a bad berserk further berserks (either from globes or traits) only add to the duration. The only solution is to wait it out.

Granted I do have the Berserker diamond and the Arena diamond, so melee is possible in 0.9.9.1, but the bug is annoying so I'm just waiting for the new version to play melee again.
Thanks for explanation.

Actually, this is ridiculous in a silly way. One of previous (now dead) marines had fought AD 6 turns without berserk (possible thanks to 8 total DEF and ~200% HP) when I finally got a berserk and finished him.
Now I got it before the fight and it turned out to be much harder :/ .
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thelaptop

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #6 on: January 31, 2011, 03:21 »

Thanks for explanation.

Actually, this is ridiculous in a silly way. One of previous (now dead) marines had fought AD 6 turns without berserk (possible thanks to 8 total DEF and ~200% HP) when I finally got a berserk and finished him.
Now I got it before the fight and it turned out to be much harder :/ .
Rest assured that the 'zerk bug will be fixed before the release of 0.9.9.2.

Now, if we can have the "hang when the final bosses are killed" bug fixed as well...

=P
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Kornel Kisielewicz

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #7 on: January 31, 2011, 08:13 »

Shh, this one is fixed in SVN already.
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Kornel Kisielewicz

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #8 on: January 31, 2011, 16:11 »

Actually, this is ridiculous in a silly way. One of previous (now dead) marines had fought AD 6 turns without berserk (possible thanks to 8 total DEF and ~200% HP) when I finally got a berserk and finished him.
Now I got it before the fight and it turned out to be much harder :/ .
After all this talk about AoB I had to try a Vampyre build again. Yeah I still can't get past the bug, but I did realize that with Vampyre you don't want the last level of brute. With only brutex2 and your fists there is a chance that the first hit on a lost soul won't kill it. So the only way around the bug I've found is to get MVm, only brutex2 and a pain elemental. Carefully kill lost souls one at a time with your fists, hope for a non-lethal berserk blow. Then after you finally get a good berserk, go wild. It's not a great solution, but it's something.
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skarczew

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #9 on: February 01, 2011, 01:52 »

After all this talk about AoB I had to try a Vampyre build again. Yeah I still can't get past the bug, but I did realize that with Vampyre you don't want the last level of brute. With only brutex2 and your fists there is a chance that the first hit on a lost soul won't kill it. So the only way around the bug I've found is to get MVm, only brutex2 and a pain elemental. Carefully kill lost souls one at a time with your fists, hope for a non-lethal berserk blow. Then after you finally get a good berserk, go wild. It's not a great solution, but it's something.
On M there are no Pain Elementals in UC, and I am not good enough with AoB (or AoB - like) to be getting 100% kills on higher difficulties :/ .
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rchandra

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Re: [M|YASD] Berserk - like game, and a question for AoB players
« Reply #10 on: February 01, 2011, 02:49 »

for the UC, you can do something similar on the demons - use your knife or fists (even the Brute 3 chainsaw has a decent chance of working, on demons) and beat on them until you get a good berserk, then pull out the chainsaw and go for the Angel. If you get the berserk while there are still a lot of demons, you're probably best off switching to the chainsaw and cleaning them up first - any other berserker triggers will be "good" once you're in a good berserk.

On Medium at least the bug is manageable, imo.
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