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DoomRL (v.0.9.9.2) roguelike post-mortem character dump
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Joseph Hewitt, level 10 Human Private, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 159417 turns and scored 93434 points.
He played for 2 hours, 46 minutes and 47 seconds.
He didn't like it too rough.
He killed 495 out of 495 hellspawn. (100%)
This ass-kicking marine killed all of them!
He saved himself 3 times.
-- Special levels --------------------------------------------
Levels generated : 8
Levels visited : 5
Levels completed : 5
-- Awards ----------------------------------------------------
Medal of Prejudice
Hell Champion Medal
UAC Bronze Badge
Veteran Bronze Badge
Brick Bronze Badge
Gatekeeper Bronze Badge
Arena Bronze Badge
Arachno Bronze Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 82/70 Experience 44822/10
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Ironman (Level 2)
Tough as nails (Level 3)
Reloader (Level 2)
Badass (Level 1)
Shottyman (Level 1)
Army of the Dead (Level 1)
TaN->TaN->TaN->Bad->Rel->Rel->SM->MAD->Iro->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified red armor [3/6] (30%) (P)
[b] [ Weapon ] modified BFG 9000 (10d8) [10/130] (B1)
[c] [ Boots ] modified plasteel boots [4/4] (100%) (A)
[d] [ Prepared ] modified combat shotgun (7d3) [5/5] (A1)
-- Inventory -------------------------------------------------
[a] modified double shotgun (8d3)x3 [2/2] (T1)
[b] modified nuclear plasma rifle (1d6)x6 [24/24] (T1)
[c] modified red armor [4/4] (77%) (B)
[d] modified red armor [6/6] (100%) (P)
[e] shotgun shell (x50)
[f] shotgun shell (x70)
[g] power cell (x20)
[h] power cell (x70)
[i] power cell (x70)
[j] power cell (x70)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] envirosuit pack
[q] Arena Master's Staff
-- Kills -----------------------------------------------------
65 former humans
58 former sergeants
17 former captains
120 imps
53 demons
80 lost souls
23 cacodemons
19 barons of hell
1 Cyberdemon
16 hell knights
28 arachnotrons
3 former commandos
5 pain elementals
1 arch-vile
1 mancubus
2 revenants
2 bruiser brothers
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 6 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 6 he found the Arena Master's Staff!
On level 7 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 14 he ventured into the Halls of Carnage.
On level 15 he encountered the Phobos Hellgate.
On level 18 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
Then at last he found Phobos Arena!
He nuked level 25!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
Are you sure you want activate the thermonuclear bomb? [Y/n] You use a
thermonuclear bomb. Warning! Explosion in 10 seconds! The
Cyberdemon fires! You are hit! Your red armor is damaged! Warning!
Explosion in 9 seconds!
Fire -- Choose target...
You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
The missile hits the Cyberdemon. The Cyberdemon reloads his rocket
launcher. Warning! Explosion in 8 seconds!
Fire -- Choose target...
You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
The missile hits the Cyberdemon. The Cyberdemon fires! You are hit!
Warning! Explosion in 7 seconds!
Fire -- Choose target...
You see : a Cyberdemon (almost dead) [m]ore | pool of blood
The missile hits the Cyberdemon. The Cyberdemon dies. You feel relatively
safe now. Congratulations! You defeated the Cyberdemon! Press <Enter>...
-- General ---------------------------------------------------
He's the first brave soul to have ventured into Hell...
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I took my standard shotty path, which I've been playing a lot in the last versions, and set out with YAAM as fixed goal (i.e. get all of them or die trying.) There were a few risky choices (starting the third round in the Arena) and a rather nasty surprise (Before now I always saw Chained Court as a sort of XP-grabbing freebie), but on the whole there was no really close call in the run. I had constant inventory woes toward the end though, despite having a backpack.
The Spider's Lair was a piece of cake thanks to finding three(!) inv globes in the level above. I spent one of those in the level itself though.
In the Hellgate, I lured the Bruiser Brothers into the small doorway so they would be close together and be hit by the splash damage from my missile launcher.
I dropped the nuke in front of Cybie because, well, if I'm lugging it all this way I damned well want to use it :P