DRL > Discussion
Quick questions thread!
Zuyl:
--- Quote from: Evilpotatoe on March 10, 2016, 14:52 ---Yeah, sure about the conditions, but the question which remains is : how am I supposed to overload a nuclear weapon with a cursed blade in my hands ?
--- End quote ---
Whoops, didn't think about that. I guess you have to get a lucky nuke then..
Tormuse:
--- Quote from: Evilpotatoe on March 10, 2016, 14:52 ---Yeah, sure about the conditions, but the question which remains is : how am I supposed to overload a nuclear weapon with a cursed blade in my hands ?
--- End quote ---
Oh wow, you're right! I never thought of that. Unless there's a secret way to consistently come up with a Thermonuclear Bomb, you really do need a lot of luck because nukes are a pretty uncommon drop.
--- Quote from: thelaptop on March 10, 2016, 19:02 ---As one who has The Sight, I can confirm that there is little to no luck involved in getting the Apostle consistently.
Literally, there is a chain of events that need to occur. That's as much as I am willing to say.
--- End quote ---
I'm aware that there's a way to consistently get DS and BA to spawn, but I have never seen any mention of a way to consistently spawn a Thermonuclear Bomb. Evilpotatoe raises a good point that if you have the Dragonslayer in your hands, you won't be able to wield the Nuclear BFG to overload it to nuke the Mastermind. Is this an oversight on the part of the Devteam? Or is there something I'm missing? (I hope you can tell me that much)
Evilpotatoe:
While I don't know how, it seems there's a way.
Maybe going damageless, maybe 100%, maybe... bah, it requires superpowers that mere mortals like us don't have anyway.
New question, about the combat knife ! (seeking Gargulec cross...)
On the alternate fire page, the wiki says :
Throwing ignores attack speed bonuses and always takes 1.0s
=> What does "always" mean. I think there is an "exception" for scouts. Throwing would not be an attack action, hence not reduced by Finesse, but scout's 10% action speed probably applies, doesn't it ? Is there any other possible modifier ?
Also,
throwing accepts melee-only damage bonuses
=> ok for +toDam, but it looks like +toHit remains the ranged one. Does it mean that improving knife accuracy would require EE ? Does A-modding a knife (slightly) help ? Is it possible to... S-mod a knife ?!
Amnesiac:
Could you tell me how to disable effects that make screen red from berserk, white from invulnerablity, etc?
Kref:
I have Wizkid 2 perk, and red armor with power mod installed. I want to get eventually cybernano armor, so I try to install second power mod, but get message "This item can not be modified anymore with this mod!". Whats the matter?
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