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Quick questions thread!

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Uranium:

--- Quote from: ZicherCZ on April 16, 2012, 09:05 ---IIRC from in-game stats, all melee weapon and fists take 1.0s, and are subject to Finesse, tech mods, berserk etc. speed boosts.

--- End quote ---
Mostly true: the Ripper assembly has a 0.5s attack time (and is the only melee weapon to have a non 1s attack time).

ZicherCZ:

--- Quote from: Uranium on April 16, 2012, 10:27 ---Mostly true: the Ripper assembly has a 0.5s attack time (and is the only melee weapon to have a non 1s attack time).

--- End quote ---
Ah, thanks for correction then. I never got to assemble Ripper anyway, and from the stats it seems quite awesome.

Shroomsy:
How is damage calculated when first taking Dualgunner? In terms of min/max, average damage and how many times the +1 from each rank of SoG is applied (once, or once for each pistol)?

shark20061:
All bonuses to damage from traits (SoB & SoG) apply to each pistol shot.

Actual overall damage would be based on the pistols used.  If you are simply wielding 2 regular unmodded pistols, your damage would effectively be (2d4+SoG+SoB) x 2 (assuming both shots hit, of course).

Shroomsy:
So it would come out to (2d(4+1+1))x2, 4-24, avg 12 damage? Assuming both shots hit and I have no other traits.

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