DRL > Discussion

Quick questions thread!

<< < (95/237) > >>

ZicherCZ:

--- Quote from: Shroomsy on April 19, 2012, 07:00 ---So it would come out to (2d(4+1+1))x2, 4-24, avg 12 damage? Assuming both shots hit and I have no other traits.

--- End quote ---
No, shark has the formula correct - the trait bonuses are applied to the result of the dice roll, not to the dice sides. SoG and SoB mean their respective levels, so with both of them maxed up to 5 it's (2d4+10)x2 = 24-36, avg. 30, assuming both shots hit.
Other traits are IIRC irrelevant anyway, except for MSs, which always deals maximum possible damage, but blocks SoB and dual-wielding.

LuckyDee:
The resistances listed under torso and feet I can figure out, but where does the 'internal' resistance come from, and what does it do?

shark20061:
There is only really 1 source of internal resistance, which applies to all damage taken regardless of source, which is berserk.

LuckyDee:
That's a bit redundant then, as it also adds 60% to torso and feet resistances. Wonder what MFA and MEn do in this respect.

Still: why not cross internal out then?

tehtmi:
There are a very few things in DoomRL that actually do internal damage like getting damaged by teleports and the thermonuclear bomb.

Also, if all you can see is torso and feet, it may be less clear that some resistances are applying to both.  Although I don't think its that critical.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version