DoomRL > Discussion
Quick questions thread!
Ander Hammer:
1) Something in a level full of grabby monsters probably picked it up, then migrated to the center, where lots of things were whittled down while picking it up off of fresh corpses. Either that or he did just what you said. Cybernetic Armor cannot be un-equipped.
2) If you have Whizkid (2) before modding things into assemblies, I believe they can be modded an extra time afterwards.
3) I'm pretty sure if you have moved since the monster's last turn, and it attacks you for its next turn, it retains its chance to target the square you were in before.
Hissatsu:
1) I see now, cyber armor is actually a useful bait like a medpack but useless for the monster since it gives him 0 armor... Maybe thats why in every video i see it its 0/100, since alot of hellspawn did wear it already :)
2) So, i have to wait for whizkid (2) before creating an aseembly, is that correct?
3) In other words, if i moved, and monster didnt move/shoot, i can shoot him as much as i want and my dodgemaster will still work when its his time to act?
tehtmi:
2) Yes (to be able to mod it)
3) You can only dodge if your last action was a move. If you dodge an enemy, it will target the square you were in on your last turn regardless of how fast or slow the enemy is.
Hissatsu:
3) So if there is a slow enemy, that acts once per 2 actions, and i move then shoot, will i be able now to dodge his shot or i had to shoot then move in order to have a chance to dodge?
tehtmi:
You will not dodge the enemy unless moving is the last thing YOU did. So, you must fire then move.
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