For Marine builds
Ironman gives 10 points of extra health
How much does one point of badass give? if I have 150% health then does that give me more than 10 points?
Is it worth skipping straight to badass without taking any ironman?
thanks
Badass is, IMHO, always a good trait to have, especially for later game, when Supercharge globes start to become way more common. It effectively raises your maxHP by 50% per level, and especially with Ironman makes a great combination.
If you are a Marine with no Ironman, then your health does _not_ drop automatically at less or equal to 60HP as a normal maximum, 90HP with Bad1 and 120HP with Bad2. 60HP is still your natural maximum (medpacks will not heal you over this value, bar Survivalist) and 120HP is your "supercharge" maximum - nothing will get you over this.
The numbers are even nicer with levels in Ironman. With Iro1, the values described above change to 70/105/140, then 80/120/160 with Iro2, up to 110/165/220 with Iro5. Still talking Marines here - Scouts and Techs have these values lower by 10/15/20HP.
Compared to other talents and Marine builds, Bad1 is a requirement for Vampyre and Army of the Dead (and maybe Survivalist? Can't recall now) master traits - it's really likely that you are going to take Bad1 at level 4, after Brute2 and Berserker, or Rel2 and Shottyman respectively. The second level can usually wait until after you get the master trait, but especially on harder difficulties and longer games (and thereby more levels for you) you"ll want to pick it somewhere along the way.