Other Roguelikes > DiabloRL
Building a feature list for DiabloRL 0.5.0
Ugm:
Heh, DoomRL's traits are simple (wide and short) skill tree ;) I know little about new (beta) version traits, but if some require couple of prerequisites, that tree is growing :)
Supernaut:
Well it depends on how much would YOU like to add. I don't think that i would need more classes at the time, more importantly i would use sell & repair at shops + restock of wares. You could add bows and magic without implementing new classes (i believe).
Zephyre Syx:
Who's nice enough to list all the suggestions so far to include in 0.5.0? That way we could organize and see what we have.
Supernaut:
Here's the list for now on:
Regarding shopping:
-Sell/repair stuff
-Restock at shops
-Premium/magic items
-Other shopkeepers
Items&magic stuff:
-Basic magic system incl. books, scrolls and staves
-Attribute mods working correctly
-Ranged weapons (i mean, basic, you know;) )
-Minimum attribute requirement for items
-Set items
-Stash
Dungeons:
-More quests
-More dungeon levels
-King Leoric Quests
-Traps, Bookshelves, Sarcophages, Vaults and whatever there was in original Diablo
-Random Bosses
-Item drops from Bosses
Miscellaneous:
-'h' or '?' key for help
-Skill tree
-Sounds
-Getting rid of all the bugs
At the time you should add only the most important features. In my opinion these will be:
-Sell/repair/restock
-Basic Ranged/Magic
-Maybe increase dungeon levels and difficulty by x % ;) so that game would be a little bit challenging at start :)
-Increase the number of weapons and make them differ a little bit more from each other
I hope it is not too much. And of course, if you add more, it will be very welcome:)
Supernaut:
--- Quote from: nokturnal on January 03, 2007, 16:44 ---and i really cant understand those of you who praise diablo 1 so much (for other than nostalgia reasons), imo its nothing but a demo of diablo2. ..c'mon d2 has more story than that, and who cares about story in a dungeon crawl game anyway?
those of you who thought d2 was unbalanced, you played it when it first came out, or?
cuz i really cant think of no other game patched so notoriously gameplay wise. since v1.09-1.11 with (skill synergies etc), its imo one of if not the best balanced and replayable game out there..
and the d2 skill tree is the most brilliant one i've seen yet, an absolute must in my book!
--- End quote ---
IMO :
Diablo 2 has no replayability for me whatsoever. Seriously I find it boring after I beat the game for the 1st time. I don't like Multiplayer mode either. It is not better than in any freeware MMORPG available on net. Items are loads of fun at start, but then it comes only to searching for set items, which, considering rare drops from ANY monster and even chests, becomes ultra - boring over time. The same applies to skills, also because some of them are only upgraded previous skills. The gambler which is additional shop in D2 is a very stupid idea. That means you can't have really good premium items in normal shops, like in D1, but you have to pay ridiculous amount of cash, only to find that the item wasn't of any use at all.The story in D2 really has no feeling at all, and that's exactly why it sucks. Sure it is bigger, more detailed, and more original but it lacks atmosphere.
It's nice to have good ideas in a game, but when it becomes ultra - boring over time, it's not that good.
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