Here's my character file:
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DiabloRL 7DRL PRERELEASE roguelike postmortem character dump
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Variant, level 8 warrior, killed the Butcher
in Butcher's Hideout, after 10582 turns.
He scored 112978 points, killing 429 hellspawn.
He advanced to level 8 gainging 44858 experience.
He found 3610 gold coins.
-- Statistics ------------------------------------------------
Strength 42/42
Magic 10/10
Dexterity 32/33
Vitality 36/36
Life 106 Mana 17
Armor 14 ToHit 66
-- Equipment -------------------------------------------------
[ Head ] skull cap [4]
[ Neck ] nothing
[ Torso ] robe [4]
[ Weapon ] axe of dexterity (4-12)
[ Shield ] nothing
[ RRing ] nothing
[ LRing ] nothing
-- Quickslots ------------------------------------------------
-- Inventory -------------------------------------------------
potion of Full Healing
potion of Full Healing
cap [2]
short sword (2-6)
falchion (4-8)
short sword (2-6)
falchion (4-8)
falchion (4-8)
buckler [1]
potion of Healing
3610 gold coins
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I would have had more items, but the Butcher kept breaking my stuff :(
In future versions of the game I'd like to see:
*more ranged/magical weapons and combat
*at least onesecret mission with an "in-joke" about Blizzard and/or the Diablo series
*a "druid" class that could summon animals like the pets in NetHack (could have multiple types of pets, but could only summon one pet at a time; since the game is turn-based, restrictions have to be in place
*there are many typos in this game's dialogue that should be fixed (i.e. sturdiness is spelled "strudiness"
But a pretty good game so far :)