DRL > Requests For Features
Former sergeants are too quick for dead people
Potman:
I can't peek behind a corner without getting lead all over me and being knocked back a whole lot. I've been suffering this ever since the game first came out, and to be honest, I'm pretty sure zombies aren't supposed to have lightning-fast reflexes.
Couldn't you slow 'em down a little bit? At least when the Doomguy first pops from behind corner all unexpected like. It'd take them a sec to regain their composure.
BirdoPrey:
HOW DID ZOMBIES LEARN TO RUN SOOOOOO FAST?
iN THE 80'S THEY DIDN'T RUN, NOW THEY ARE ALL ON RED BULL OR SOMETHING.
Potman:
First they learned to run, then they learned to wield guns, and now they can always win in a quick draw.
Hmm. That needs to be a trait. "You always get the first shot out."
raekuul:
The way the game works, that's already what happens. Doomguy's action is always the 'first' in a round.
grommile:
I seem to recall Doom's formers of various kinds were sometimes pretty quick on the draw if they were already awake (due to gunfire) when you stepped into their field of view.
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