DRL > Discussion
Ammochain
drugon:
And plasma is very powerful weapon. More than that - there are much powerful chain weapons in the game. For example - you can make High Power Plasma Rifle or find Laser Rifle.
GrimmC:
Different question but same topic so---
Why does TaN block Ammochain? It seems like a natural fit, making a Wolfenstein-esque character stomping his way through Hell with an endlessly firing chaingun. Is it purely for balance reasons?
Right now the only master traits TaN works toward are both melee. And the only one other it allows is MFa, which is a pretty poor fit imo. (Already gonna be dodging half the damn attacks in the game.) Everything else is blocked. Seems like it limits the usefulness of it.
EDIT: Got a little confused about my Master Trait pre-reqs, obviously. But that just reinforces my point even more.
Thexare:
--- Quote from: GrimmC on May 18, 2011, 14:47 ---Right now the only master traits TaN works toward are both melee. And the only one other it allows is MFa, which is a pretty poor fit imo. (Already gonna be dodging half the damn attacks in the game.) Everything else is blocked. Seems like it limits the usefulness of it.
--- End quote ---
Army of the Dead says hi.
Gargulec:
--- Quote from: GrimmC on May 18, 2011, 14:47 ---Different question but same topic so---
Why does TaN block Ammochain? It seems like a natural fit, making a Wolfenstein-esque character stomping his way through Hell with an endlessly firing chaingun. Is it purely for balance reasons?
Right now the only master traits TaN works toward are both melee. And the only one other it allows is MFa, which is a pretty poor fit imo. (Already gonna be dodging half the damn attacks in the game.) Everything else is blocked. Seems like it limits the usefulness of it.
--- End quote ---
Balance reasons. MAc is Tactical Defence build, it should not allow Passive elements, or it would get even more grossly OP that it is right now.
GrimmC:
--- Quote from: Thexare on May 18, 2011, 15:19 ---Army of the Dead says hi.
--- End quote ---
Quite true, I retract my previous statement. Goes to show how much I like that trait. Thanks for the response Gargulec, makes sense. Too bad though, seems like it would be a fun combination.
EDIT: So right now, your only choices for TaN are MVm (locks you into melee), MAD (locks you into shotguns), and MFa (which is practically useless since you'll be dodging so much. Guaranteed to be a late-game choice no matter what). Obviously, TaN & BA are great at the mid-level, but only in a generalist game--since it locks you out of so many options. Doesn't make it an appealing choice, imo.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version