DRL > Requests For Features

Ammo. Now packed!

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Shoop da Whoop:
1) Recently I've remembered that Doom had two types of stacks for each type of ammo - little and big ones.
10mm: Clip and Box of bullets; shells: 4 shotgun cells and Box of them; rockets: One and Box of them; power cells: Energy cell and Energy cell pack.

2) In DoomRL we can take consumables (as they were in original series) and use them later (excluding AoI, of course).

By combining all of this, we get new item type... Ammo packs!

The primary idea is that you can carry more ammo without once-per-game Backpack.
Each ammo pack takes only one slot of inventory space. It's loaded and unloaded manually, but really fast - it was made for this purpose, after all. Reload and unload - one stack per action. *
Balancing issues: no mods, no Backpack effects, spawn rate - exotic.

How this may look like:
    [e] 10mm ammo chain [250/250]
    [f] 10mm ammo (x100)
--- End code ---

Now, let they be presented!

10mm ammo chain
Appearance: !
Ingame Description: That reminds you about action films you've seen long ago.
Capacity: 250 of 10mm bullets.
Reload/Unload time: 0.4 sec per 100 ammo.

Shells box
Appearance: !
Ingame Description: What a handy thing.
Capacity: 125 of shotgun shells.
Reload/Unload time: 0.5 sec per 50 shells.

Rockets pack
Appearance: !
Ingame Description: Now that is REAL "boombox"!
Capacity: 25 of rockets.
Reload/Unload time: 0.6 sec per 10 rockets.

Power battery
Appearance: !
Ingame Description: Ampere-hours of pure energy!
Capacity: 125 of cells.
Reload/Unload time: 0.75 sec per 50 cells.

So, ammo packs will be useful for ammo conserving, Ao100 players and for that who doesn't use Ammochain. Rarity of them should prevent gamebreaking.

Addendum:
* Can we have something similar for minigun reloading, like 100 ammo per 1.8 sec? And full reload (alternative) will be still 3.5 seconds. Because loading one stack per time just seems more reasonable. Same thing for BFG.

ZZ:
Would be more comfortable if you were able to directly load your gun from these things, rather than unloading-loading them.

Thomas:

--- Quote from: ZZ on May 13, 2011, 10:03 ---Would be more comfortable if you were able to directly load your gun from these things, rather than unloading-loading them.

--- End quote ---

I believe the real-time and game-time inconvenience is supposed to be what stops this idea from making the game too much easier.

BirdoPrey:
this idea... it ownss

you:
Shoop da Whoop wins 3 Internets for this idea!

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