Chaosforge Forum

  • April 27, 2024, 00:55
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [M|AoSh|96%|YAVP] MFa Science  (Read 2485 times)

GrimmC

  • Guest
[M|AoSh|96%|YAVP] MFa Science
« on: May 15, 2011, 22:42 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Shotty, level 9 Cacodemon Warrant Officer, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 59666 turns and scored 85400 points.
 He played for 1 hour, 10 minutes and 38 seconds.
 He didn't like it too rough.

 He killed 490 out of 506 hellspawn. (96%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!


-- Special levels --------------------------------------------

  Levels generated : 9
  Levels visited   : 4
  Levels completed : 4

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Aurora Medallion
  Hell Champion Medal
  Shottyman Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #........................###...............................
  #........................###...............................
  #.................###....###..###..........................
  #............###..###.........###..........................
  #............###...##.........###..........................
  #............###.......................###...............##
  #......................................###...............##
  #......................................###...............##
  #.......||.....##...............###............###.........
  #.....X.|.....###........###....#>#............###.........
  #.......}.....###........###....###............###.........
  #........................###...............................
  #....................................###...................
  #....................................###...................
  #....................................###...................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 43/50   Experience 39406/9
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Reloader         (Level 2)
    Dodgemaster      (Level 1)
    Shottyman        (Level 1)
    Fireangel        (Level 1)

  HR->HR->DM->Rel->Rel->SM->MFa->Fin->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   tactical armor [1/1] (100%)
    [b] [ Weapon     ]   modified double shotgun (8d3)x3 [0/2] (A1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   tactical shotgun (8d3) [6/6]

-- Inventory -------------------------------------------------

    [a] modified red armor [4/4] (200%) (B)
    [b] modified red armor [2/4] (38%) (A)
    [c] shotgun shell (x39)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] small med-pack
    [h] large med-pack
    [i] large med-pack
    [j] homing phase device
    [k] homing phase device
    [l] envirosuit pack
    [m] envirosuit pack
    [n] envirosuit pack
    [o] technical mod pack
    [p] agility mod pack
    [q] firestorm weapon pack
    [r] blood skull
    [s] Arena Master's Staff
    [t] modified plasteel boots [4/4] (92%) (T)

-- Kills -----------------------------------------------------

    105 former humans
    68 former sergeants
    21 former captains
    74 imps
    51 demons
    77 lost souls
    35 cacodemons
    12 barons of hell
    1 Cyberdemon
    16 hell knights
    5 arachnotrons
    7 former commandos
    2 pain elementals
    5 arch-viles
    4 mancubi
    6 revenants
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he found the Butcher's Cleaver!
  On level 6 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 6 he found the Arena Master's Staff!
  On level 6 he assembled a tactical boots!
  On level 9 he entered Hell's Armory.
  On level 9 he found the Grammaton Cleric Beretta!
  On level 9 he assembled a tactical armor!
  He left the Armory without drawing too much attention.
  On level 11 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  Level 20 blasted him with unholy atmosphere!
  On level 21 he found the Acid Spitter!
  On level 22 he assembled a tactical shotgun!
  On level 24 he ran for his life from acid!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | pool of blood
 Fire -- Choose target...
 You see : a Cyberdemon (severely wounded) [m]ore | blood
 The Cyberdemon fires! You dodge!
 Fire -- Choose target...
 You see : a Cyberdemon (mortally wounded) [m]ore | pool of blood
 The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The Cyberdemon fires! You dodge! Boom!
 Fire -- Choose target...
 You see : a Cyberdemon (almost dead) [m]ore | pool of blood
 The Cyberdemon dies. You feel relatively safe now. Congratulations!
 You defeated the Cyberdemon! Press <Enter>...

-- General ---------------------------------------------------

 Before him 140 brave souls have ventured into Phobos:
 119 of those were killed.
 1 of those was killed by something unknown.
 10 didn't read the thermonuclear bomb manual.
 And 6 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 4 souls claim to have killed him...
 4 killed the bastard and survived.

--------------------------------------------------------------

Nothing so interesting to report, except that I've gotten MFa builds down to a science, or pretty close to it. Probably not too impressive considering it practically nullifies most of the hardest enemies in the game. Tac suit gets me moving fast enough to practically dance around Mancubi. Time to start working on another build...

The enirosuit packs are there because I planned to storm the Lava Pits, but chickened out in the end. Didn't seem worth the risk of blowing the game. (The fact that I got toasted the previous AoSh game in the Lava Pits didn't help. Got a little too confident in my tactical armor.)
Logged

Deathwind

  • Colonel
  • *
  • Offline Offline
  • Posts: 505
  • HMP Angel of Patience 0.9.9.4
    • View Profile
Re: [M|AoSh|96%|YAVP] MFa Science
« Reply #1 on: May 15, 2011, 23:25 »

What's up with that mod on the double shotgun? A typo?
Logged
v.997 [16/5/2/0/0]

Thexare

  • Elder
  • Captain
  • *
  • *
  • Offline Offline
  • Posts: 281
  • I think I need a new favorite gun now...
    • View Profile
Re: [M|AoSh|96%|YAVP] MFa Science
« Reply #2 on: May 16, 2011, 00:25 »

He has Fin2, he was probably going for the Focused Double Shotgun if he got Whizkid at the next level.
Logged
Former Human Corporal
1/42 M, 7/60 S, 3/30 A
[ 6 / 1 / 0 / 0 / 0 ]

Solarn

  • Sergeant
  • *
  • Offline Offline
  • Posts: 74
    • View Profile
Re: [M|AoSh|96%|YAVP] MFa Science
« Reply #3 on: May 16, 2011, 02:02 »

Still would have worked better if he stuck on the technical mod first, since agility mods literally do nothing for shotguns.
Logged

GrimmC

  • Guest
Re: [M|AoSh|96%|YAVP] MFa Science
« Reply #4 on: May 16, 2011, 09:28 »

He has Fin2, he was probably going for the Focused Double Shotgun if he got Whizkid at the next level.

Correct! Haha, I figured that would get some comment. I actually don't know how to make the Focused Double Shotty, I've just heard the name. Don't tell me how, I don't want to ruin the surprise! (Plus it would probably make things too easy too early...)

I figured agility had something to do with it so I slapped that on. I didn't have the tech mod or the Firestorm mod at that time. Would have went with either of those if I did. And of course, I didn't find any other double shottys after I got the Firestorm pack...
Logged
Pages: [1]