I just finished Masochist Gold today, so I actually remember what I did. Personally I feel that Intx2 is the way to go.
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DoomRL (v.0.9.9.3) roguelike post-mortem character dump
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Adrian Carmack, level 12 Arch-Vile Legend, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 132828 turns and scored 180873 points.
He played for 1 hour, 25 minutes and 52 seconds.
He wasn't afraid to be hurt plenty.
He killed 645 out of 645 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Masochism!
-- Special levels --------------------------------------------
Levels generated : 8
Levels visited : 4
Levels completed : 4
-- Awards ----------------------------------------------------
Cyberdemon's Head
Medal of Prejudice
UAC Star (bronze cluster)
Untouchable Badge
Hell Champion Medal
Hell Armorer Badge
Masochist Silver Badge
Masochist Gold Badge
Lava Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 40/50 Experience 66537/12
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Hellrunner (Level 3)
Son of a bitch (Level 3)
Eagle Eye (Level 2)
Intuition (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
EE->EE->Int->Int->SoB->SoB->TH->MCe->HR->HR->SoB->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] Necroarmor [6/6] (100%)
[b] [ Weapon ] high power plasma rifle (1d10)x6 [0/20]
[c] [ Boots ] tactical boots [1/1] (100%)
[d] [ Prepared ] modified plasma rifle (1d7)x8 [40/40] (F1)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/6]
[b] modified rocket launcher (6d6) [1/1] (S1)
[c] gatling gun (1d7)x6 [1/52]
[d] BFG 9000 (10d8) [0/100]
[e] nanofiber red armor [3]
[f] modified red armor [6/6] (90%) (P)
[g] phaseshift armor [2/2] (100%)
[h] Medical Powerarmor [4/4] (100%)
[i] shotgun shell (x36)
[j] rocket (x4)
[k] rocket (x10)
[l] power cell (x25)
[m] phase device
[n] agility mod pack
[o] agility mod pack
[p] fire skull
[q] lava element
-- Kills -----------------------------------------------------
98 former humans
76 former sergeants
29 former captains
118 imps
50 demons
100 lost souls
31 cacodemons
20 barons of hell
1 Cyberdemon
24 hell knights
12 arachnotrons
8 former commandos
6 pain elementals
19 arch-viles
40 mancubi
9 revenants
2 bruiser brothers
1 shambler
1 lava elemental
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
Entering level 8 he was almost dead...
On level 8 he assembled a tactical shotgun!
On level 9 he entered Hell's Armory.
On level 9 he assembled a gatling gun!
He destroyed the evil within and reaped the rewards!
On level 10 he encountered an armed nuke!
On level 13 he found the Medical Powerarmor!
On level 13 he assembled a tactical boots!
On level 14 he ventured into the Halls of Carnage.
On level 15 he encountered the Phobos Hellgate.
On level 17 he assembled a nanofiber armor!
On level 22 he assembled a high power weapon!
On level 23 he entered the Lava Pits.
On level 23 he found the Necroarmor!
He managed to clear the Lava Pits completely!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon.
Fire -- Choose target...
You see : a Cyberdemon (severely wounded) [m]ore | blood
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The missile
hits the Cyberdemon. The Cyberdemon fires! You are hit!
Fire -- Choose target...
You see : a Cyberdemon (almost dead) [m]ore | pool of blood
The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
missile hits the Cyberdemon. The missile hits the Cyberdemon. The
Cyberdemon dies. You feel relatively safe now. Congratulations! You
defeated the Cyberdemon! Press <Enter>...
-- General ---------------------------------------------------
Before him 837 brave souls have ventured into Phobos:
737 of those were killed.
13 of those were killed by something unknown.
40 didn't read the thermonuclear bomb manual.
And 14 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 33 souls claim to have killed him...
6 sacrificed itself for the good of mankind.
27 killed the bastard and survived.
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I started off going for Intx2. The HA visit was to grab some early xp despite the fact I didn't have a combat shotgun (I did have ~5 shotguns though) and to grab the chaingun. The plan I had for weapons was a tactical shotgun, gattling gun and high powered plasma rifle, giving me a use for mods and saving me from having to get WK. The shambler from Hell's Armory gave me a firestorm pack so I slapped it on a plasma rifle. After the Hell gate I started running low on ammo, but part of the problem was going for YAAM which doesn't need to be done. The sniper pack I found on floor 17
really helped when I was running out of ammo. Putting it on a rocket launcher with Intx2 is what got me through the Lava pits, since I was just about out of any other ammo at that point. It's worth noting that whenever I went down a set of stairs I had both plasma rifles in my hands so if I ended up in sight of anything nasty I could kill it quickly.
Life gets a
lot better after Intx2, as long as you play it safe. You'll want to start getting SoB right after though, since you'll be shooting things from a distance the shotguns will need extra help. MCe isn't really necessary, but it helps conserve ammo since you'll have higher accuracy if you can see the mob.
As for the shamblers, I wouldn't recommend it while badge hunting, it will actually hold you back. Sure it'll help get a badge or two, but it will get in the way of gaining skill. If you aren't going for a badge, then I say go for it. I view it as a loophole instead of a bug, since it is consistent and I haven't seen anything
ingame that says you are only supposed to pull the lever once. Despite that I won't do it for badges, since it really is unintended and it ruins the sense of accomplishment. In the end though, this is a game and the point of a game is to have fun.