DRL > Requests For Features
Shell
Neth:
--- Quote from: Karry on December 02, 2006, 12:01 ---The "i" key ? Then that means there are duplicating functions. "e" and "i". Doesnt make much sense...
--- End quote ---
"i" - means "Inventory", but "e" - means "Equipment"
Karry:
But they are both used for changing equipment, except "e" way is very much redundant.
Neth:
--- Quote from: Karry on December 02, 2006, 12:19 ---But they are both used for changing equipment, except "e" way is very much redundant.
--- End quote ---
"e" - let's you look at your skills, and deequip armor, weap, bots, swap weap
and lets you equip a swap weap
Blade:
Let me conclude. "i" - it is you backpack, there you see items, that are not equipped on you.
"e" - plays two roles: there listed equipment you are wearing, and also there are listed your skills.
RTFM(Read This F*** Manual) - there it's written.
--- Code: ---Inventory screen
Press item letter to do the default action on a given item. Wearable
items will switch if one is already weared.
Equipment screen
Pressing the letter of a weared item will unequip it. Pressing the
letter of a empty slot will let you choose an item. Note though, that
switching through the inventory screen is faster.
--- End code ---
Karry:
Okay, thats exactly what i call uncomfortable. Two screens with partly duplicate functions. Why cant they be merged in one ?
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