DRL > Requests For Features

Shell

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Neth:

--- Quote from: Karry on December 02, 2006, 12:01 ---The "i" key ? Then that means there are duplicating functions. "e" and "i". Doesnt make much sense...

--- End quote ---
"i" - means "Inventory", but "e" - means "Equipment"

Karry:
But they are both used for changing equipment, except "e" way is very much redundant.

Neth:

--- Quote from: Karry on December 02, 2006, 12:19 ---But they are both used for changing equipment, except "e" way is very much redundant.

--- End quote ---
"e" - let's you look at your skills, and deequip armor, weap, bots, swap weap
and lets you equip a swap weap

Blade:
Let me conclude. "i" - it is you backpack, there you see items, that are not equipped on you.
"e" - plays two roles: there listed equipment you are wearing, and also there are listed your skills.
RTFM(Read This F*** Manual) - there it's written.

--- Code: ---Inventory screen

  Press item letter to do the default action on a given item. Wearable
  items will switch if one is already weared.
 
 
Equipment screen

  Pressing the letter of a weared item will unequip it. Pressing the
  letter of a empty slot will let you choose an item. Note though, that
  switching through the inventory screen is faster.

--- End code ---

Karry:
Okay, thats exactly what i call uncomfortable. Two screens with partly duplicate functions. Why cant they be merged in one ?

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