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Author Topic: [N!|AoSh|99%|YAFW] Shottyman Diamond  (Read 2476 times)

Firstblood

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[N!|AoSh|99%|YAFW] Shottyman Diamond
« on: August 01, 2011, 15:47 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Dave, level 18 Hell Baron 1st Lieutenant, nuked the Cyberdemon.
 on level 26 of the Phobos base.
 He survived 523338 turns and scored 1057416 points.
 He played for 2 days, 7 hours, 58 minutes and 33 seconds.
 He opposed the Nightmare!

 He killed 2646 out of 2663 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of Shotgunnery!


-- Special levels --------------------------------------------

  Levels generated : 10
  Levels visited   : 10
  Levels completed : 9

-- Awards ----------------------------------------------------

  UAC Star (gold cluster)
  Aurora Medallion
  Explorer Badge
  Fallout Gold Cross
  Grim Reaper's Badge
  Hell Champion Medal
  Hell Armorer Badge
  Armorer Platinum Badge
  Shottyman Platinum Badge
  Shottyman Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ......................................B.B.................#
  ..................................B.....%...B.............#
  ..........................................................#
  .........................................%................#
  .....................................B....................#
  ..................................B....}||...B............#
  ........................................|...B.............#
  ........................................X...%.............#
  ..................................B..B.....B.B............#
  ..........................................................#
  ......................................B...................#
  ......................................B...................#
  ..........................................................#
  .......................................B..B...............#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 100/100   Experience 170590/18
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Ironman          (Level 5)
    Tough as nails   (Level 5)
    Son of a bitch   (Level 3)
    Reloader         (Level 2)
    Badass           (Level 1)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  Rel->Rel->SM->TaN->TaN->Bad->MAD->Iro->Iro->Iro->TaN->Iro->Iro->TaN->TaN->SoB->SoB->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified Cybernetic Armor [0/7] (0%) (B)
    [b] [ Weapon     ]   modified double shotgun (8d3)x3 [0/2] (T1)
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   tactical shotgun (8d3) [0/6]

-- Inventory -------------------------------------------------

    [a] elephant gun (12d3) [1/1]
    [b] modified assault shotgun (7d3) [3/6] (T1)
    [c] tactical armor [1/1] (100%)
    [d] tactical armor [1/1] (100%)
    [e] modified red armor [1/6] (17%) (P)
    [f] Berserker Armor [0]
    [g] Angelic Armor [3/7] (29%)
    [h] shotgun shell (x70)
    [i] shotgun shell (x70)
    [j] shotgun shell (x70)
    [k] shotgun shell (x70)
    [l] shotgun shell (x70)
    [m] shotgun shell (x70)
    [n] shotgun shell (x2)
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] modified gothic boots [10/10] (176%) (A)

-- Kills -----------------------------------------------------

    188 former humans
    289 former sergeants
    151 former captains
    603 imps
    386 demons
    227 lost souls
    187 cacodemons
    165 barons of hell
    1 Cyberdemon
    50 hell knights
    86 arachnotrons
    1 John Carmack
    55 former commandos
    16 pain elementals
    53 arch-viles
    94 mancubi
    71 revenants
    5 nightmare imps
    4 nightmare cacodemons
    8 nightmare demons
    3 bruiser brothers
    1 shambler
    1 lava elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 6 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 6 he assembled a tactical armor!
  On level 9 he assembled a tactical boots!
  On level 9 he found the Grammaton Cleric Beretta!
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a gatling gun!
  On level 9 he found the Cybernetic Armor!
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a tactical armor!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he found the Revenant's Launcher!
  On level 12 he ventured into the Halls of Carnage.
  On level 12 he assembled a grappling boots!
  On level 14 he assembled a elephant gun!
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 18 he assembled a tactical shotgun!
  On level 18 he entered the Vaults.
  On level 18 he assembled a grappling boots!
  He cracked the Vaults and cleared them out!
  On level 19 he assembled a gatling gun!
  He nuked level 19!
  On level 19 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 20 he found the Railgun!
  On level 22 he was foolish enough to enter the Mortuary!
  He nuked level 22!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  On level 23 he found the Berserker Armor!
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You see : John Carmack (mortally wounded) [m]ore | pool of blood
 John Carmack hits you. The baron of hell fires! You dodge! The missile hits
 John Carmack. The baron of hell fires! You dodge! The baron of hell
 fires! You dodge! The missile hits John Carmack. The baron of hell fires!
 You are hit! The baron of hell fires! You are hit! The baron of hell
 fires! You dodge! The baron of hell fires! The missile hits the baron of
 hell. The baron of hell fires! You are hit! The baron of hell fires!
 The missile hits the baron of hell.
 Fire -- Choose target...
 You see : John Carmack (almost dead) [m]ore | pool of blood
 Fire -- Choose target...
 You see : John Carmack (almost dead) [m]ore | pool of blood
 The baron of hell fires! You are hit! The baron of hell fires! You dodge!
 The missile hits the baron of hell. The baron of hell fires! You are
 hit! John Carmack dies. Congratulations! You defeated John Carmack! Press
 <Enter>...

-- General ---------------------------------------------------

 Before him 33 brave souls have ventured into Phobos:
 22 of those were killed.
 1 of those was killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 1 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 8 souls claim to have killed him...
 3 sacrificed itself for the good of mankind.
 5 killed the bastard and survived.

--------------------------------------------------------------


This took quite a while, made as a precusor to AoB. I'm pretty convinced that a N! YAAM AoB isn't going to be possible with the trouble I had here, using knockback to clear up, when my only source of knockback in AoB is really weak.

Level 1: Quick & easy.

Level 2: Horizontal river right through the middle, so very easy too.

Hell's Arena: This seemed much harder than it is with a chaingun. Maybe someone could write a guide on clearing it with a shotgun? (as an extension to the existing shotty guide for UV).
Anyway, it was done, eventually, with lots of corpse stacking.

Level 3: Had to knockback enemies -into- doorways. Killing enemies with fists is an option but at 50% hitchance I'd give it a miss in general. Imps & Hellknights "helped" out with corpse destroying.

Level 4 & 5 and onwards: Acid Barrels = Portable acid baths, very helpful.

Chained Court: Began Supercharged to 200%, with Green Armor (100%) and some extra berserk. Killed the Arena Master by shooting him up against a wall so that knockback stopped effecting him and then just shooting until he was dead. Took a lot of damage, but the berserk packs helped.
The Arena Master's Staff helps with getting rid of some clustered corpses/enemies, once per level (or more sometimes).

Armoury: This was very dangerous. The Shambler took quite a while to kill because of his hitpoint regeneration, and teleportation. He managed to teleport and hit me at the same time. A few enemies that weren't in the lava respawned, and the only way I had to get rid of the Shambler's corpse was to kill another enemy on top of it immediately after killing it (otherwise the Shambler would've respawned, and I didn't want to fight it twice with shotguns). After that, eventually everything ended up in the lava but it took a while. The Armoury cache didn't open when the Shambler died, only when everything was dead.

I keep finding Bulk mods, and a Cybernetic Armor instead of a Schematic or advanced mod (although I did use the armour in the final battle with JC).
I made a second Tactical Armour, because the first kept getting wrecked and near destruction.

Hellgate: Invulnerabilty Globe just before it, so nice and easy (and I let them destroy each other's corpses with splash damage). Don't think I took any damage and the Elephant Gun I just assembled let me walk backwards and still hit the Bruiser Brothers for some damage. One of them respawned but was easy to kill again from where he was (they died in the middle of the first ambush area).

Level 16: Found a Hatred Skull, but without any levels in Brute (and Eagle Eye), there was no way I would contemplate a fist fight with Demons let alone the AoD.

Vault: Two invulnerabilty globes and a Berserk Pack just before it, I just let the splash damage destroy the corpses, shot a few Revenants into the Lava, there was nothing interesting so I left here with invulnerability to spare.

Spider's Lair: Probably could have been difficult, but I had Invulnerabilty at the start. Thinking about ways of clearing it, possibly corpse stacking on a horizontal line, but the stairs are at either end of the middle of the map, so if you can kill everything from the stairs you can just exit.

Level 20: Started on this map, surrounded by Arch-Viles. Lost quite a lot of health.

Morturary: Entered while Invulnerable. Used a Hatred Skull, then a Nuke followed by a Homing Phase Device which took me to the Assault Shotgun. After the Nuke, a single bloody corpse survived at the top of the screen, as well as the Angelic Armor.

Lava Pits: Thanks to envirosuits and Gothic Boots it was easier (and having 100 hitpoints helps).
Berserker Armor was here.

Cyberdemon: Nuked. The battle afterwards was very tough. All 3 of my armours took a beating (Angelic, Red(P) and Cybernetic(B)), and he summoned all of his Barons immediately. When the cybernetic armour broke I was in trouble, I activated the lava element, and he died from the double shotty and his own Barons before I did. Oh and I noticed, he isn't effected by knockback at all, although his rocket launcher sends his own Barons flying far away.

-----

This was a pretty ugly run for me. I took a lot of damage from attacks and from making enemies gib their own corpses. Didn't earn the Iron Skull, anyone have any idea how to get that reasonably? the amount of damage you have to take per level on average is very high. I've yet to earn the Untouchables as well, probably easier to get on lower difficulty settings.

Carrying a lot of medpacks and finding Invulnerability helped so much with getting rid of corpses here. Imps/Hell Knights & Revenants are very good at "helping" out. You can kill Arch Viles on top of other corpses, but it's not something that's really viable or easy to do.
Pushing corpses around with barrels until they are next to acid/lava and then knockback them in works too but isn't optimal.


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Re: [N!|AoSh|99%|YAFW] Shottyman Diamond
« Reply #1 on: August 01, 2011, 17:02 »

Even more ridiculousness by our only N! YAAMer.

I'm kind of surprised you didn't choose MFa...I mean if you're going to aim for 100% then you'll rarely have problems with shells, and being able to dodge around without taking damage is LOT more useful than corner-shooting at that point.

This took quite a while, made as a precusor to AoB. I'm pretty convinced that a N! YAAM AoB isn't going to be possible with the trouble I had here, using knockback to clear up, when my only source of knockback in AoB is really weak.
Yeah I don't think you should attempt N! YAAM AoB. UV YAAM AoB, however, is worth the Gargulec Cross, and only one person's ever gotten that (which is quite ridiculous all by itself). N! AoB is better off played as a speedrun where you make sure you reach the Chained Court.

Hell's Arena: This seemed much harder than it is with a chaingun. Maybe someone could write a guide on clearing it with a shotgun? (as an extension to the existing shotty guide for UV). Anyway, it was done, eventually, with lots of corpse stacking.
Depends on if you get a good shooting location. Corner-shooting into the middle can clean up real easy, you just gotta make sure you don't kill everything until there are just demon corpses left...dealing with the knockback will make it different but just as doable.

Armoury: This was very dangerous. The Shambler took quite a while to kill because of his hitpoint regeneration, and teleportation. He managed to teleport and hit me at the same time. A few enemies that weren't in the lava respawned, and the only way I had to get rid of the Shambler's corpse was to kill another enemy on top of it immediately after killing it (otherwise the Shambler would've respawned, and I didn't want to fight it twice with shotguns). After that, eventually everything ended up in the lava but it took a while. The Armoury cache didn't open when the Shambler died, only when everything was dead.
You could have tried knocking the shambler into the lava, too, although admittedly that could be difficult without some luck. I'm just amazed you also went to every feasible special floor (and Wall AGAIN? wtf).

I keep finding Bulk mods, and a Cybernetic Armor instead of a Schematic or advanced mod (although I did use the armour in the final battle with JC).
I made a second Tactical Armour, because the first kept getting wrecked and near destruction.

Hellgate: Invulnerabilty Globe just before it
Vault: Two invulnerabilty globes and a Berserk Pack just before it
Spider's Lair: Probably could have been difficult, but I had Invulnerabilty at the start.
Morturary: Entered while Invulnerable.
I activated the lava element ((on JC))

Maaaaan, look at all those invulnerability globes. That's the good kind of luck right there. (Although I guess when you play for...56 hours, it's not exactly something you just hope for.)

Still, plenty of congratulations are in order. I really don't think we have anyone else here that would let a game run for two days straight (probably ~12 hours playing) just for some badges. On the other hand, with the amount of losses I get before the victory, I'm probably spending about the same time too!
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Firstblood

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Re: [N!|AoSh|99%|YAFW] Shottyman Diamond
« Reply #2 on: August 01, 2011, 21:10 »

Thanks. I wanted to try a game without Finesse and Whizzkid, so MAD fitted well (and I was hoping to find Schematics, as I can't make anything new without Nano mod packs).
It would also have been a choice between MAD,TaN,Badass,SoaB vs MFa,DM,HR,Fin,WK, because of the trait blocking requirements. I like HR,Fin and WK but I also like TaN and Badass.

It's probably correct that Fin/HR/WK is stronger than MAD. Faster fire rate, faster reloads, stronger assemblies. But I already tried that route.

UV YAAM AoB, is very possible I think. I'll try, but certainly a level 2-3 Butcher's Cleaver and/or Berserk Packs in the right places should make it possible, or you can get lucky with the types of enemies spawned and the powerups. You get less xp & enemies than you do on N!, but no respawning and being 0.1s faster with no "-fast" enemies is going to make it easier anyway.

I'm still reluctant to fight the Shambler head on, so I wasn't sure if I could KB it into lava.

N! seems to frequently give me that many globes/powerups and a nuke or two on later levels. Vault & Spider's Lair were the same globes (nuked the level in between). There weren't actually any other kinds of super powerups that I found, no Megaspheres, almost no Berserk Packs, one or two Supercharges, but the ones I did get, the Invulnerability Globes, were amazingly useful, so it's still very lucky.

---

If I go for Gargulec Cross, I'll probably attempt something else at the same time (Iron Skull?). It would be nice to finally wield Dragonslayer as well.
« Last Edit: August 01, 2011, 21:13 by Firstblood »
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